A curated list of papers and open-source resources focused on 3D AIGC, intended to keep pace with the anticipated surge of research in the coming months. If you have any additions or suggestions, feel free to contribute. Additional resources like blog posts, videos, etc. are also welcome.
<p align="center"> <img alt="GitHub latest commit" src="https://img.shields.io/github/last-commit/mdyao/Awesome-3D-AIGC"> <img alt="GitHub stars" src="https://img.shields.io/github/stars/mdyao/Awesome-3D-AIGC?color=0088ff" /> <a href="https://github.com/mdyao/Awesome-3D-AIGC"><img src="https://img.shields.io/badge/Awesome-3DAIGC-orange"/></a> <a href="https://hits.seeyoufarm.com"><img src="https://hits.seeyoufarm.com/api/count/incr/badge.svg?url=https%3A%2F%2Fgithub.com%2Fmdyao%2FAwesome-3D-AIGC%2F&count_bg=%2379C83D&title_bg=%23555555&icon=&icon_color=%23E7E7E7&title=hits&edge_flat=false"/></a> </p>Mar. 4, 2024: Update several CVPR 2024 papers.
Jan 23, 2024: Update several ICLR 2024 papers.
Jan 19, 2024: Update several ICLR 2024 papers.
Jan 11, 2024: Add AGG and recent papers.
Jan 10, 2024: Add DreamGaussian (3D version) and several avatar papers.
Jan 6, 2024: Add recent papers.
Jan 2, 2024: Add papers to image to 3d generation.
Dec 29, 2023: Contribute to the section on text-to-3d by adding new papers with their publication years.
Dec 27, 2023: Initial list with first 15 papers.
</details> <be> <div align=center><img src="https://github.com/mdyao/Awesome-3D-AIGC/assets/33108887/2bee41c0-b19c-4047-ae26-02ca2af2c38f"/></div>Authors: Chenghao Li, Chaoning Zhang, Atish Waghwase, Lik-Hang Lee, Francois Rameau, Yang Yang, Sung-Ho Bae, Choong Seon Hong
<details span> <summary><b>Abstract</b></summary> Generative AI (AIGC, a.k.a. AI generated content) has made remarkable progress in the past few years, among which text-guided content generation is the most practical one since it enables the interaction between human instruction and AIGC. Due to the development in text-to-image as well 3D modeling technologies (like NeRF), text-to-3D has become a newly emerging yet highly active research field. Our work conducts the first yet comprehensive survey on text-to-3D to help readers interested in this direction quickly catch up with its fast development. First, we introduce 3D data representations, including both Euclidean data and non-Euclidean data. On top of that, we introduce various foundation technologies as well as summarize how recent works combine those foundation technologies to realize satisfactory text-to-3D. Moreover, we summarize how text-to-3D technology is used in various applications, including avatar generation, texture generation, shape transformation, and scene generation. </details>Authors: Zifan Shi, Sida Peng, Yinghao Xu, Andreas Geiger, Yiyi Liao, Yujun Shen
<details span> <summary><b>Abstract</b></summary> Generative models aim to learn the distribution of observed data by generating new instances. With the advent of neural networks, deep generative models, including variational autoencoders (VAEs), generative adversarial networks (GANs), and diffusion models (DMs), have progressed remarkably in synthesizing 2D images. Recently, researchers started to shift focus from 2D to 3D space, considering that 3D data is more closely aligned with our physical world and holds immense practical potential. However, unlike 2D images, which possess an inherent and efficient representation (\textit{i.e.}, a pixel grid), representing 3D data poses significantly greater challenges. Ideally, a robust 3D representation should be capable of accurately modeling complex shapes and appearances while being highly efficient in handling high-resolution data with high processing speeds and low memory requirements. Regrettably, existing 3D representations, such as point clouds, meshes, and neural fields, often fail to satisfy all of these requirements simultaneously. In this survey, we thoroughly review the ongoing developments of 3D generative models, including methods that employ 2D and 3D supervision. Our analysis centers on generative models, with a particular focus on the representations utilized in this context. We believe our survey will help the community to track the field's evolution and to spark innovative ideas to propel progress towards solving this challenging task. </details>Authors: Qun-Ce Xu, Tai-Jiang Mu, Yong-Liang Yang
<details span> <summary><b>Abstract</b></summary> Deep learning has been successfully used for tasks in the 2D image domain. Research on 3D computer vision and deep geometry learning has also attracted attention. Considerable achievements have been made regarding feature extraction and discrimination of 3D shapes. Following recent advances in deep generative models such as generative adversarial networks, effective generation of 3D shapes has become an active research topic. Unlike 2D images with a regular grid structure, 3D shapes have various representations, such as voxels, point clouds, meshes, and implicit functions. For deep learning of 3D shapes, shape representation has to be taken into account as there is no unified representation that can cover all tasks well. Factors such as the representativeness of geometry and topology often largely affect the quality of the generated 3D shapes. In this survey, we comprehensively review works on deep-learning-based 3D shape generation by classifying and discussing them in terms of the underlying shape representation and the architecture of the shape generator. The advantages and disadvantages of each class are further analyzed. We also consider the 3D shape datasets commonly used for shape generation. Finally, we present several potential research directions that hopefully can inspire future works on this topic. </details>Authors: Siddhartha Chaudhuri, Daniel Ritchie, Jiajun Wu, Kai Xu, Hao Zhang
<details span> <summary><b>Abstract</b></summary> 3D models of objects and scenes are critical to many academic disciplines and industrial applications. Of particular interest is the emerging opportunity for 3D graphics to serve artificial intelligence: computer vision systems can benefit from synthetically-generated training data rendered from virtual 3D scenes, and robots can be trained to navigate in and interact with real-world environments by first acquiring skills in simulated ones.AI辅助编程,代码自动修复
Trae是一种自适应的集成开发环境(IDE),通过自动化和多元协作改变开发流程。利用Trae,团队能够更快速、精确地编写和部署代码,从而提高编程效率和项目交付速度。Trae具备上下文感知和代码自动完成功能,是提升开发效率的理想工具。
最强AI数据分析助手
小浣熊家族Raccoon,您的AI智能助手,致力于通过先进的人工智能技术,为用户提供高效、便捷的智能服务。无论是日常咨询还是专业问题解答,小浣熊都能以快速、准确的响应满足您的需求,让您的生活更加智能便捷。
像人一样思考的AI智能体
imini 是一款超级AI智能体,能根据人类指令,自主思考、自主完成、并 且交付结果的AI智能体。
AI数字人视频创作平台
Keevx 一款开箱即用的AI数字人视频创作平台,广泛适用于电商广告、企业培训与社媒宣传,让全球企业与个人创作者无需拍摄剪辑,就能快速生成多语言、高质量的专业视频。
一站式AI创作平台
提供 AI 驱动的图片、视频生成及数字人等功能,助力创意创作
AI办公助手,复杂任务高效处理
AI办公助手,复杂任务高效处理。办公效率低?扣子空间AI助手支持播 客生成、PPT制作、网页开发及报告写作,覆盖科研、商业、舆情等领域的专家Agent 7x24小时响应,生活工作无缝切换,提升50%效率!
AI小说写作助手,一站式润色、改写、扩写
蛙蛙写作—国内先进的AI写作平台,涵盖小说、学术、社交媒体等多场景。提供续写、改写、润色等功能,助力创作者高效优化写作流程。界面简洁,功能全面,适合各类写作者提升内容品质和工作效率。
全能AI智能助手,随时解答生活与工作的多样问题
问小白,由元石科技研发的AI智能助手,快速准确地解答各种生活和工作问题,包括但不限于搜索、规划和社交互动,帮助用户在日常生活中提高效率,轻松管理个人事务。
实时语音翻译/同声传译工具
Transly是一个多场景的AI大语言模型驱动的同声传译、专业翻译助手,它拥有超精准的音频识别翻译能力,几乎零延迟的使用体验和支持多国语言可以让你带它走遍全球,无论你是留学生、商务人士、韩剧美剧爱好者,还是出国游玩、多国会议、跨国追星等等,都可以满足你所有需要同传的场景需求,线上线下通用,扫除语言障碍,让全世界的语言交流不再有国界。
一键生成PPT和Word,让学习生活更轻松
讯飞智文是一个利用 AI 技术的项目,能够帮助用户生成 PPT 以及各类文档。无论是商业领域的市场分析报告、年度目标制定,还是学生群体的职业生涯规划、实习避坑指南,亦或是活动策划、旅游攻略等内容,它都能提供支持,帮助用户精准表达,轻松呈现各种信息。
最新AI工具、AI资讯
独家AI资源、AI项目落地
微信扫一扫关注公众号