.. vim: tw=120 sw=4 et
python-mpv is a ctypes-based python interface to the mpv media player. It gives you more or less full control of all features of the player, just as the lua interface does.
.. code:: bash
pip install mpv
...though you can also realistically just copy mpv.py
_ into your project as it's all nicely contained in one file.
Requirements
libmpv
......
``libmpv.so`` either locally (in your current working directory) or somewhere in your system library search path. This
module is somewhat lenient as far as ``libmpv`` versions are concerned but since ``libmpv`` is changing quite frequently
you'll only get all the newest features when using an up-to-date version of this module. The unit tests for this module
do some basic automatic version compatibility checks. If you discover anything missing here, please open an `issue`_ or
submit a `pull request`_ on github.
On Windows you can place libmpv anywhere in your ``%PATH%`` (e.g. next to ``python.exe``) or next to this module's
``mpv.py``. Before falling back to looking in the mpv module's directory, python-mpv uses the DLL search order built
into ctypes, which is different to the one Windows uses internally. You can modify `%PATH%` before importing python-mpv
to modify where python-mpv looks for the DLL. Consult `this stackoverflow post <https://stackoverflow.com/a/23805306>`__
for details.
Python >= 3.9
.............
We only support python stable releases from the last couple of years. We only test the current stable python release. If you find a compatibility issue with an older python version that still has upstream support (that is less than about four years old), feel free to open an issue_ and we'll have a look.
.. _`issue`: https://github.com/jaseg/python-mpv/issues
.. _`pull request`: https://github.com/jaseg/python-mpv/pulls
Supported Platforms
...................
**Linux**, **Windows** and **OSX** all seem to work mostly fine. For some notes on the installation on Windows see
`this comment`__. Shared library handling is quite bad on windows, so expect some pain there. On OSX there seems to be
some bug int the event logic. See `issue 36`_ and `issue 61`_ for details. Creating a pyQT window and having mpv draw
into it seems to be a workaround (about 10loc), but in case you want this fixed please weigh in on the issue tracker
since right now there is not many OSX users.
.. __: https://github.com/jaseg/python-mpv/issues/60#issuecomment-352719773
.. _`issue 61`: https://github.com/jaseg/python-mpv/issues/61
.. _`issue 36`: https://github.com/jaseg/python-mpv/issues/36
Usage
-----
.. code:: python
import mpv
player = mpv.MPV(ytdl=True)
player.play('https://youtu.be/DOmdB7D-pUU')
player.wait_for_playback()
python-mpv mostly exposes mpv's built-in API to python, adding only some porcelain on top. Most "`input commands <https://mpv.io/manual/master/#list-of-input-commands>`_" are mapped to methods of the MPV class. Check out these methods and their docstrings in `the source <https://github.com/jaseg/python-mpv/blob/main/mpv.py>`__ for things you can do. Additional controls and status information are exposed through `MPV properties <https://mpv.io/manual/master/#properties>`_. These can be accessed like ``player.metadata``, ``player.fullscreen`` and ``player.loop_playlist``.
Threading
~~~~~~~~~
The ``mpv`` module starts one thread for event handling, since MPV sends events that must be processed quickly. The
event queue has a fixed maximum size and some operations can cause a large number of events to be sent.
If you want to handle threading yourself, you can pass ``start_event_thread=False`` to the ``MPV`` constructor and
manually call the ``MPV`` object's ``_loop`` function. If you have some strong need to not use threads and use some
external event loop (such as asyncio) instead you can do that, too with some work. The API of the backend C ``libmpv``
has a function for producing a sort of event file descriptor for a handle. You can use that to produce a file descriptor
that can be passed to an event loop to tell it to wake up the python-mpv event handler on every incoming event.
All API functions are thread-safe. If one is not, please file an issue on github.
Advanced Usage
Logging, Properties, Python Key Bindings, Screenshots and youtube-dl ....................................................................
.. code:: python
#!/usr/bin/env python3
import mpv
def my_log(loglevel, component, message):
print('[{}] {}: {}'.format(loglevel, component, message))
player = mpv.MPV(log_handler=my_log, ytdl=True, input_default_bindings=True, input_vo_keyboard=True)
# Property access, these can be changed at runtime
@player.property_observer('time-pos')
def time_observer(_name, value):
# Here, _value is either None if nothing is playing or a float containing
# fractional seconds since the beginning of the file.
print('Now playing at {:.2f}s'.format(value))
player.fullscreen = True
player.loop_playlist = 'inf'
# Option access, in general these require the core to reinitialize
player['vo'] = 'gpu'
@player.on_key_press('q')
def my_q_binding():
print('THERE IS NO ESCAPE')
@player.on_key_press('s')
def my_s_binding():
pillow_img = player.screenshot_raw()
pillow_img.save('screenshot.png')
player.play('https://youtu.be/DLzxrzFCyOs')
player.wait_for_playback()
del player
Skipping silence using libav filters ....................................
The following code uses the libav silencedetect filter to skip silence at the beginning of a file. It works by loading the filter, then parsing its output from mpv's log. Thanks to Sean DeNigris on github (#202) for the original code!
.. code:: python
#!/usr/bin/env python3
import sys
import mpv
p = mpv.MPV()
p.play(sys.argv[1])
def skip_silence():
p.set_loglevel('debug')
p.af = 'lavfi=[silencedetect=n=-20dB:d=1]'
p.speed = 100
def check(evt):
toks = evt['event']['text'].split()
if 'silence_end:' in toks:
return float(toks[2])
p.time_pos = p.wait_for_event('log_message', cond=check)
p.speed = 1
p.af = ''
skip_silence()
p.wait_for_playback()
Video overlays ..............
.. code:: python
#!/usr/bin/env python3
import time
from PIL import Image, ImageDraw, ImageFont
import mpv
player = mpv.MPV()
player.loop = True
player.play('test.webm')
player.wait_until_playing()
font = ImageFont.truetype('DejaVuSans.ttf', 40)
while not player.core_idle:
time.sleep(0.5)
overlay = player.create_image_overlay()
for pos in range(0, 500, 5):
ts = player.time_pos
if ts is None:
break
img = Image.new('RGBA', (400, 150), (255, 255, 255, 0))
d = ImageDraw.Draw(img)
d.text((10, 10), 'Hello World', font=font, fill=(0, 255, 255, 128))
d.text((10, 60), f't={ts:.3f}', font=font, fill=(255, 0, 255, 255))
overlay.update(img, pos=(2*pos, pos))
time.sleep(0.05)
overlay.remove()
Playlist handling .................
.. code:: python
#!/usr/bin/env python3
import mpv
player = mpv.MPV(ytdl=True, input_default_bindings=True, input_vo_keyboard=True)
player.playlist_append('https://youtu.be/PHIGke6Yzh8')
player.playlist_append('https://youtu.be/Ji9qSuQapFY')
player.playlist_append('https://youtu.be/6f78_Tf4Tdk')
player.playlist_pos = 0
while True:
# To modify the playlist, use player.playlist_{append,clear,move,remove}. player.playlist is read-only
print(player.playlist)
player.wait_for_playback()
Directly feeding mpv data from python .....................................
.. code:: python
#!/usr/bin/env python3
import mpv
player = mpv.MPV()
@player.python_stream('foo')
def reader():
with open('test.webm', 'rb') as f:
while True:
yield f.read(1024*1024)
player.play('python://foo')
player.wait_for_playback()
Using external subtitles ........................
The easiest way to load custom subtitles from a file is to pass the --sub-file
option to the loadfile
call:
.. code:: python
#!/usr/bin/env python3
import mpv
player = mpv.MPV()
player.loadfile('test.webm', sub_file='test.srt')
player.wait_for_playback()
Note that you can also pass many other options to loadfile
. See the mpv docs for details.
If you want to add subtitle files or streams at runtime, you can use the sub-add
command. sub-add
can only be
called once the player is done loading the file and starts playing. An easy way to wait for this is to wait for the
core-idle
property.
.. code:: python
#!/usr/bin/env python3
import mpv
player = mpv.MPV()
player.play('test.webm')
player.wait_until_playing()
player.sub_add('test.srt')
player.wait_for_playback()
Using MPV's built-in GUI ........................
python-mpv is using mpv via libmpv. libmpv is meant for embedding into other applications and by default disables most
GUI features such as the OSD or keyboard input. To enable the built-in GUI, use the following options when initializing
the MPV instance. See Issue 102
_ for more details
.. _issue 102
: https://github.com/jaseg/python-mpv/issues/61
.. code:: python
# Enable the on-screen controller and keyboard shortcuts
player = mpv.MPV(input_default_bindings=True, input_vo_keyboard=True, osc=True)
# Alternative version using the old "floating box" style on-screen controller
player = mpv.MPV(player_operation_mode='pseudo-gui',
script_opts='osc-layout=box,osc-seekbarstyle=bar,osc-deadzonesize=0,osc-minmousemove=3',
input_default_bindings=True,
input_vo_keyboard=True,
osc=True)
PyQT embedding ..............
.. code:: python
#!/usr/bin/env python3
import mpv
import sys
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
class Test(QMainWindow):
def __init__(self, parent=None):
super().__init__(parent)
self.container = QWidget(self)
self.setCentralWidget(self.container)
self.container.setAttribute(Qt.WA_DontCreateNativeAncestors)
self.container.setAttribute(Qt.WA_NativeWindow)
player = mpv.MPV(wid=str(int(self.container.winId())),
vo='x11', # You may not need this
log_handler=print,
loglevel='debug')
player.play('test.webm')
app = QApplication(sys.argv)
# This is necessary since PyQT stomps over the locale settings needed by libmpv.
# This needs to happen after importing PyQT before creating the first mpv.MPV instance.
import locale
locale.setlocale(locale.LC_NUMERIC, 'C')
win = Test()
win.show()
sys.exit(app.exec_())
PyGObject embedding ...................
.. code:: python
#!/usr/bin/env python3
import gi
import mpv
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
class MainClass(Gtk.Window):
def __init__(self):
super(MainClass, self).__init__()
self.set_default_size(600, 400)
self.connect("destroy", self.on_destroy)
widget = Gtk.Frame()
self.add(widget)
self.show_all()
# Must be created >after< the widget is shown, else property 'window' will be None
self.mpv = mpv.MPV(wid=str(widget.get_property("window").get_xid()))
self.mpv.play("test.webm")
def on_destroy(self, widget, data=None):
self.mpv.terminate()
Gtk.main_quit()
if __name__ == '__main__':
# This is necessary since like Qt, Gtk stomps over the locale settings needed by libmpv.
# Like with Qt, this needs to happen after importing Gtk but before creating the first mpv.MPV instance.
import locale
locale.setlocale(locale.LC_NUMERIC, 'C')
application = MainClass()
Gtk.main()
Using OpenGL from PyGObject ...........................
Just like it is possible to render into a GTK widget through X11 windows, it also is possible to render into a GTK widget using OpenGL <https://gist.github.com/jaseg/657e8ecca3267c0d82ec85d40f423caa>
__ through this python API.
Using OpenGL from PyQt5/QML ...........................
Robozman_ has mangaed to make mpv render into a PyQt5/QML widget using OpenGL <https://gitlab.com/robozman/python-mpv-qml-example>
__ through this python API.
Using mpv inside imgui inside OpenGL via GLFW .............................................
dfaker_ has written a demo (link <https://github.com/dfaker/imgui_glfw_pythonmpv_demo/blob/main/main.py>
) that uses mpv to render video into an imgui <https://github.com/ocornut/imgui>
UI running on an OpenGL context inside GLFW <https://www.glfw.org/>
__. Check out their demo to see how to integrate with imgui/OpenGL and how to access properties and manage the lifecycle of an MPV instance.
Use pytest to run tests.
The general aim is PEP 8
_, with liberal application of the "consistency" section. 120 cells line width. Four spaces.
No tabs. Probably don't bother making pure-formatting PRs except if you think it really helps readability or it
really irks you if you don't.
python-mpv inherits the underlying libmpv's license, which can be either GPLv2 or later (default) or LGPLv2.1 or later.
For details, see the mpv copyright page
_.
.. _PEP 8
: https://www.python.org/dev/peps/pep-0008/
.. _mpv.py
: https://raw.githubusercontent.com/jaseg/python-mpv/main/mpv.py
.. _cosven: https://github.com/cosven
.. _Robozman: https://gitlab.com/robozman
.. _dfaker: https://github.com/dfaker
.. _the mpv copyright page
:
AI数字人视频创作平台
Keevx 一款开箱即用的AI数字人视频创作平台,广泛适用于电商广告、企业培训与社媒宣传,让全球企业与个人创作者无需拍摄剪辑,就能快速生成多语言、高质量的专业视频。
一站式AI创作平台
提供 AI 驱动的图片、视频生成及数字人等功能,助力创意创作
AI办公助手,复杂任务高效处理
AI办公助手,复杂任务高效处理。办公效率低?扣子空间AI助手支持播客生成、PPT制作、网页开发及报告写作,覆盖科研、商业、舆情等领域的专家Agent 7x24小时响应,生活工作无缝切换,提升50%效率!
AI辅助编程,代码自动修复
Trae是一种自适应的集成开发环境(IDE),通过自动化和多元协作改变开发流程。利用Trae,团队能够更快速、精确地编写和部署代码,从而提高编程效率和项目交付速度。Trae具备上下文感知和代码自动完成功能,是提升开发效率的理想工具。
AI小说写 作助手,一站式润色、改写、扩写
蛙蛙写作—国内先进的AI写作平台,涵盖小说、学术、社交媒体等多场景。提供续写、改写、润色等功能,助力创作者高效优化写作流程。界面简洁,功能全面,适合各类写作者提升内容品质和工作效率。
全能AI智能助手,随时解答生活与工作的多样问题
问小白,由元石科技研发的AI智能助手,快速准确地解答各种生活和工作问题,包括但不限于搜索、规划和社交互动,帮助用户在日常生活中提高效率,轻松管理个人事务。
实时语音翻译/同声传译工具
Transly是一个多场景的AI大语言模型驱动的同声传译、专业翻译助手,它拥有超精准的音频识别翻译能力,几乎零延迟的使用体验和支持多国语言可以让你带它走遍全球,无论你是留学生、商务人士、韩剧美剧爱好者,还是出国游玩、多国会议、跨国追星等等,都可以满足你所有需要同传的场景需求,线上线下通用,扫除语言障碍,让全世界的语言交流不再有国界。
一键生成PPT和Word,让学习生活更轻松
讯飞智文是一个利用 AI 技术的项目,能够帮助用户生成 PPT 以及各类文档。无论是商业领域的市场分析报告、年度目标制定,还是学生群体的职业生涯规划、实习避坑指南,亦或 是活动策划、旅游攻略等内容,它都能提供支持,帮助用户精准表达,轻松呈现各种信息。
深度推理能力全新升级,全面对标OpenAI o1
科大讯飞的星火大模型,支持语言理解、知识问答和文本创作等多功能,适用于多种文件和业务场景,提升办公和日常生活的效率。讯飞星火是一个提供丰富智能服务的平台,涵盖科技资讯、图像创作、写作辅助、编程解答、科研文献解读等功能,能为不同需求的用户提供便捷高效的帮助,助力用户轻松获取信息、解决问题,满足多样化使用场景。
一种基于大语言模型的高效单流解耦语音令牌文本到语音合成模型
Spark-TTS 是一个基于 PyTorch 的开源文本到语音合成项目,由多个知名机构联合参与。该项目提供了高效的 LLM(大语言模型)驱动的语音合成方案,支持语音克隆和语音创建功能,可通过命令行界面(CLI)和 Web UI 两种方式使用。用户可以根据需求调整语音的性别、音高、速度等参数,生成高质量的语音。该项目适用于多种场景,如有声读物制作、智能语音助手开发等。