debug

debug

小巧强大的JavaScript调试工具 支持Node.js和浏览器

debug是一款小巧而功能丰富的JavaScript调试工具,可用于Node.js和浏览器环境。它允许开发者为不同模块设置独立的调试输出,提供彩色命名空间、毫秒级时间差显示和通配符支持等功能,使调试过程更直观高效。此外,debug还支持自定义格式化器和动态启用/禁用,为开发者提供灵活的调试选项。

debugJavaScriptNode.js浏览器调试工具Github开源项目

debug

OpenCollective OpenCollective

<img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png">

A tiny JavaScript debugging utility modelled after Node.js core's debugging technique. Works in Node.js and web browsers.

Installation

$ npm install debug

Usage

debug exposes a function; simply pass this function the name of your module, and it will return a decorated version of console.error for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole.

Example app.js:

var debug = require('debug')('http') , http = require('http') , name = 'My App'; // fake app debug('booting %o', name); http.createServer(function(req, res){ debug(req.method + ' ' + req.url); res.end('hello\n'); }).listen(3000, function(){ debug('listening'); }); // fake worker of some kind require('./worker');

Example worker.js:

var a = require('debug')('worker:a') , b = require('debug')('worker:b'); function work() { a('doing lots of uninteresting work'); setTimeout(work, Math.random() * 1000); } work(); function workb() { b('doing some work'); setTimeout(workb, Math.random() * 2000); } workb();

The DEBUG environment variable is then used to enable these based on space or comma-delimited names.

Here are some examples:

<img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png"> <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png">

Windows command prompt notes

CMD

On Windows the environment variable is set using the set command.

set DEBUG=*,-not_this

Example:

set DEBUG=* & node app.js
PowerShell (VS Code default)

PowerShell uses different syntax to set environment variables.

$env:DEBUG = "*,-not_this"

Example:

$env:DEBUG='app';node app.js

Then, run the program to be debugged as usual.

npm script example:

"windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js",

Namespace Colors

Every debug instance has a color generated for it based on its namespace name. This helps when visually parsing the debug output to identify which debug instance a debug line belongs to.

Node.js

In Node.js, colors are enabled when stderr is a TTY. You also should install the supports-color module alongside debug, otherwise debug will only use a small handful of basic colors.

<img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png">

Web Browser

Colors are also enabled on "Web Inspectors" that understand the %c formatting option. These are WebKit web inspectors, Firefox (since version 31) and the Firebug plugin for Firefox (any version).

<img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png">

Millisecond diff

When actively developing an application it can be useful to see when the time spent between one debug() call and the next. Suppose for example you invoke debug() before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls.

<img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png">

When stdout is not a TTY, Date#toISOString() is used, making it more useful for logging the debug information as shown below:

<img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png">

Conventions

If you're using this in one or more of your libraries, you should use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you should prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable. You can then use it for normal output as well as debug output.

Wildcards

The * character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with DEBUG=connect:bodyParser,connect:compress,connect:session, you may simply do DEBUG=connect:*, or to run everything using this module simply use DEBUG=*.

You can also exclude specific debuggers by prefixing them with a "-" character. For example, DEBUG=*,-connect:* would include all debuggers except those starting with "connect:".

Environment Variables

When running through Node.js, you can set a few environment variables that will change the behavior of the debug logging:

NamePurpose
DEBUGEnables/disables specific debugging namespaces.
DEBUG_HIDE_DATEHide date from debug output (non-TTY).
DEBUG_COLORSWhether or not to use colors in the debug output.
DEBUG_DEPTHObject inspection depth.
DEBUG_SHOW_HIDDENShows hidden properties on inspected objects.

Note: The environment variables beginning with DEBUG_ end up being converted into an Options object that gets used with %o/%O formatters. See the Node.js documentation for util.inspect() for the complete list.

Formatters

Debug uses printf-style formatting. Below are the officially supported formatters:

FormatterRepresentation
%OPretty-print an Object on multiple lines.
%oPretty-print an Object all on a single line.
%sString.
%dNumber (both integer and float).
%jJSON. Replaced with the string '[Circular]' if the argument contains circular references.
%%Single percent sign ('%'). This does not consume an argument.

Custom formatters

You can add custom formatters by extending the debug.formatters object. For example, if you wanted to add support for rendering a Buffer as hex with %h, you could do something like:

const createDebug = require('debug') createDebug.formatters.h = (v) => { return v.toString('hex') } // …elsewhere const debug = createDebug('foo') debug('this is hex: %h', new Buffer('hello world')) // foo this is hex: 68656c6c6f20776f726c6421 +0ms

Browser Support

You can build a browser-ready script using browserify, or just use the browserify-as-a-service build, if you don't want to build it yourself.

Debug's enable state is currently persisted by localStorage. Consider the situation shown below where you have worker:a and worker:b, and wish to debug both. You can enable this using localStorage.debug:

localStorage.debug = 'worker:*'

And then refresh the page.

a = debug('worker:a'); b = debug('worker:b'); setInterval(function(){ a('doing some work'); }, 1000); setInterval(function(){ b('doing some work'); }, 1200);

In Chromium-based web browsers (e.g. Brave, Chrome, and Electron), the JavaScript console will—by default—only show messages logged by debug if the "Verbose" log level is enabled.

<img width="647" src="https://user-images.githubusercontent.com/7143133/152083257-29034707-c42c-4959-8add-3cee850e6fcf.png">

Output streams

By default debug will log to stderr, however this can be configured per-namespace by overriding the log method:

Example stdout.js:

var debug = require('debug'); var error = debug('app:error'); // by default stderr is used error('goes to stderr!'); var log = debug('app:log'); // set this namespace to log via console.log log.log = console.log.bind(console); // don't forget to bind to console! log('goes to stdout'); error('still goes to stderr!'); // set all output to go via console.info // overrides all per-namespace log settings debug.log = console.info.bind(console); error('now goes to stdout via console.info'); log('still goes to stdout, but via console.info now');

Extend

You can simply extend debugger

const log = require('debug')('auth'); //creates new debug instance with extended namespace const logSign = log.extend('sign'); const logLogin = log.extend('login'); log('hello'); // auth hello logSign('hello'); //auth:sign hello logLogin('hello'); //auth:login hello

Set dynamically

You can also enable debug dynamically by calling the enable() method :

let debug = require('debug'); console.log(1, debug.enabled('test')); debug.enable('test'); console.log(2, debug.enabled('test')); debug.disable(); console.log(3, debug.enabled('test'));

print :

1 false
2 true
3 false

Usage :
enable(namespaces)
namespaces can include modes separated by a colon and wildcards.

Note that calling enable() completely overrides previously set DEBUG variable :

$ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))'
=> false

disable()

Will disable all namespaces. The functions returns the namespaces currently enabled (and skipped). This can be useful if you want to disable debugging temporarily without knowing what was enabled to begin with.

For example:

let debug = require('debug'); debug.enable('foo:*,-foo:bar'); let namespaces = debug.disable(); debug.enable(namespaces);

Note: There is no guarantee that the string will be identical to the initial enable string, but semantically they will be identical.

Checking whether a debug target is enabled

After you've created a debug instance, you can determine whether or not it is enabled by checking the enabled property:

const debug = require('debug')('http'); if (debug.enabled) { // do stuff... }

You can also manually toggle this property to force the debug instance to be enabled or disabled.

Usage in child processes

Due to the way debug detects if the output is a TTY or not, colors are not shown in child processes when stderr is piped. A solution is to pass the DEBUG_COLORS=1 environment variable to the child process.
For example:

worker = fork(WORKER_WRAP_PATH, [workerPath], { stdio: [ /* stdin: */ 0, /* stdout: */ 'pipe', /* stderr: */ 'pipe', 'ipc', ], env: Object.assign({}, process.env, { DEBUG_COLORS: 1 // without this settings, colors won't be shown }), }); worker.stderr.pipe(process.stderr, { end: false });

Authors

  • TJ Holowaychuk
  • Nathan Rajlich
  • Andrew Rhyne
  • Josh Junon

Backers

Support us with a monthly donation and help us continue our activities. [Become a backer]

<a href="https://opencollective.com/debug/backer/0/website" target="_blank"><img src="https://opencollective.com/debug/backer/0/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/1/website" target="_blank"><img src="https://opencollective.com/debug/backer/1/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/2/website" target="_blank"><img src="https://opencollective.com/debug/backer/2/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/3/website" target="_blank"><img src="https://opencollective.com/debug/backer/3/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/4/website" target="_blank"><img src="https://opencollective.com/debug/backer/4/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/5/website" target="_blank"><img src="https://opencollective.com/debug/backer/5/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/6/website" target="_blank"><img src="https://opencollective.com/debug/backer/6/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/7/website" target="_blank"><img src="https://opencollective.com/debug/backer/7/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/8/website" target="_blank"><img src="https://opencollective.com/debug/backer/8/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/9/website" target="_blank"><img src="https://opencollective.com/debug/backer/9/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/10/website" target="_blank"><img src="https://opencollective.com/debug/backer/10/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/11/website" target="_blank"><img src="https://opencollective.com/debug/backer/11/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/12/website" target="_blank"><img src="https://opencollective.com/debug/backer/12/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/13/website" target="_blank"><img src="https://opencollective.com/debug/backer/13/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/14/website" target="_blank"><img src="https://opencollective.com/debug/backer/14/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/15/website" target="_blank"><img src="https://opencollective.com/debug/backer/15/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/16/website" target="_blank"><img src="https://opencollective.com/debug/backer/16/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/17/website" target="_blank"><img src="https://opencollective.com/debug/backer/17/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/18/website" target="_blank"><img src="https://opencollective.com/debug/backer/18/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/19/website" target="_blank"><img src="https://opencollective.com/debug/backer/19/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/20/website" target="_blank"><img src="https://opencollective.com/debug/backer/20/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/21/website" target="_blank"><img src="https://opencollective.com/debug/backer/21/avatar.svg"></a> <a href="https://opencollective.com/debug/backer/22/website" target="_blank"><img

编辑推荐精选

商汤小浣熊

商汤小浣熊

最强AI数据分析助手

小浣熊家族Raccoon,您的AI智能助手,致力于通过先进的人工智能技术,为用户提供高效、便捷的智能服务。无论是日常咨询还是专业问题解答,小浣熊都能以快速、准确的响应满足您的需求,让您的生活更加智能便捷。

imini AI

imini AI

像人一样思考的AI智能体

imini 是一款超级AI智能体,能根据人类指令,自主思考、自主完成、并且交付结果的AI智能体。

Keevx

Keevx

AI数字人视频创作平台

Keevx 一款开箱即用的AI数字人视频创作平台,广泛适用于电商广告、企业培训与社媒宣传,让全球企业与个人创作者无需拍摄剪辑,就能快速生成多语言、高质量的专业视频。

即梦AI

即梦AI

一站式AI创作平台

提供 AI 驱动的图片、视频生成及数字人等功能,助力创意创作

扣子-AI办公

扣子-AI办公

AI办公助手,复杂任务高效处理

AI办公助手,复杂任务高效处理。办公效率低?扣子空间AI助手支持播客生成、PPT制作、网页开发及报告写作,覆盖科研、商业、舆情等领域的专家Agent 7x24小时响应,生活工作无缝切换,提升50%效率!

TRAE编程

TRAE编程

AI辅助编程,代码自动修复

Trae是一种自适应的集成开发环境(IDE),通过自动化和多元协作改变开发流程。利用Trae,团队能够更快速、精确地编写和部署代码,从而提高编程效率和项目交付速度。Trae具备上下文感知和代码自动完成功能,是提升开发效率的理想工具。

AI工具TraeAI IDE协作生产力转型热门
蛙蛙写作

蛙蛙写作

AI小说写作助手,一站式润色、改写、扩写

蛙蛙写作—国内先进的AI写作平台,涵盖小说、学术、社交媒体等多场景。提供续写、改写、润色等功能,助力创作者高效优化写作流程。界面简洁,功能全面,适合各类写作者提升内容品质和工作效率。

AI辅助写作AI工具蛙蛙写作AI写作工具学术助手办公助手营销助手AI助手
问小白

问小白

全能AI智能助手,随时解答生活与工作的多样问题

问小白,由元石科技研发的AI智能助手,快速准确地解答各种生活和工作问题,包括但不限于搜索、规划和社交互动,帮助用户在日常生活中提高效率,轻松管理个人事务。

热门AI助手AI对话AI工具聊天机器人
Transly

Transly

实时语音翻译/同声传译工具

Transly是一个多场景的AI大语言模型驱动的同声传译、专业翻译助手,它拥有超精准的音频识别翻译能力,几乎零延迟的使用体验和支持多国语言可以让你带它走遍全球,无论你是留学生、商务人士、韩剧美剧爱好者,还是出国游玩、多国会议、跨国追星等等,都可以满足你所有需要同传的场景需求,线上线下通用,扫除语言障碍,让全世界的语言交流不再有国界。

讯飞智文

讯飞智文

一键生成PPT和Word,让学习生活更轻松

讯飞智文是一个利用 AI 技术的项目,能够帮助用户生成 PPT 以及各类文档。无论是商业领域的市场分析报告、年度目标制定,还是学生群体的职业生涯规划、实习避坑指南,亦或是活动策划、旅游攻略等内容,它都能提供支持,帮助用户精准表达,轻松呈现各种信息。

AI办公办公工具AI工具讯飞智文AI在线生成PPTAI撰写助手多语种文档生成AI自动配图热门
下拉加载更多