Coerce-rs is an asynchronous (async/await) Actor runtime and distributed system framework for Rust. It allows for extremely simple yet powerful actor-based distributed system development. With minimal code, you can build a highly scalable, fault-tolerant modern actor-driven application.
| Crate | Purpose | Latest Version |
|---|---|---|
| coerce | The main Coerce runtime and framework | |
| coerce-redis | Actor persistence provider for Redis. Enables event source and snapshots to be read and written from Redis. | |
| coerce-macros | Useful macros allowing for quick implementations of snapshots, JSON-serialisable remote messages and more. | |
| coerce-k8s | Kubernetes discovery provider, automatically discover cluster peers hosted in Kubernetes, based on a configurable pod-selection label |
First step to using Coerce in your project is to add the coerce crate dependency, this can be done by adding the following to your Cargo.toml:
[dependencies] coerce = { version = "0.8", features = ["full"] }
tracing/valuableCoerce provides support for tracing/valuable, which can be used for enriching logs with information on the actor context. This is currently an unstable feature, which can be enabled by adding the coerce/tracing-unstable feature and the following section to your .cargo/config.toml file:
[build]
rustflags = ["--cfg", "tracing_unstable"]
Note: if your project already depends on tracing crate, you'll need to enable the valuable feature too!
ActorRef<A> types (ActorRef may comprise of a LocalActorRef<A> or a RemoteActorRef<A>)Building Coerce is easy. All you need is the latest Rust stable or nightly installed, along with Cargo.
# Clone the repository git clone https://github.com/leonhartley/coerce-rs && cd coerce-rs ## run Cargo build to build the entire workspace, including the examples and the tests cargo build ## Alternatively, if you'd like to build the library, dependencies and run the tests cargo test --all-features
Every actor belongs to an ActorSystem.
An actor is just another word for a unit of computation. It can have mutable state, it can receive messages and perform
actions. One caveat though.. It can only do one thing at a time. This can be useful because it can alleviate the need
for thread synchronisation, usually achieved by locking (using Mutex, RwLock etc).
Coerce uses Tokio's MPSC channels (tokio::sync::mpsc::channel), every actor created spawns a task listening
to messages from a
Receiver, handling and awaiting the result of the message. Every reference (ActorRef<A: Actor>) holds
a Sender<M> where A: Handler<M>, which can be cloned.
Actors can be stopped and actor references can be retrieved by ID from anywhere in your application. IDs are String
but if an ID isn't provided upon creation, a new Uuid will be generated. Anonymous actors are automatically dropped (
and Stopped)
when all references are dropped. Tracked actors (using global fn new_actor) must be stopped.
pub struct EchoActor {} #[async_trait] impl Actor for EchoActor {} pub struct EchoMessage(String); impl Message for EchoMessage { type Result = String; } #[async_trait] impl Handler<EchoMessage> for EchoActor { async fn handle( &mut self, message: EchoMessage, _ctx: &mut ActorContext, ) -> String { message.0.clone() } } pub async fn run() { let mut actor = new_actor(EchoActor {}).await.unwrap(); let hello_world = "hello, world".to_string(); let result = actor.send(EchoMessage(hello_world.clone())).await; assert_eq!(result, Ok(hello_world)); }
</details>pub struct EchoActor {} #[async_trait] impl Actor for EchoActor {} pub struct EchoMessage(String); impl Message for EchoMessage { type Result = String; } pub struct PrintTimer(String); impl TimerTick for PrintTimer {} #[async_trait] impl Handler<PrintTimer> for EchoActor { async fn handle(&mut self, msg: PrintTimer, _ctx: &mut ActorContext) { println!("{}", msg.0); } } pub async fn run() { let mut actor = new_actor(EchoActor {}).await.unwrap(); let hello_world = "hello world!".to_string(); // print "hello world!" every 5 seconds let timer = Timer::start(actor.clone(), Duration::from_secs(5), TimerTick(hello_world)); // timer is stopped when handle is out of scope or can be stopped manually by calling `.stop()` sleep(Duration::from_secs(20)).await; timer.stop(); }


职场AI,就用扣子
AI办公助手,复杂任务高效处理。办公效率低?扣子空间AI助手支持播客生成、PPT制作、网页开发及报告写作,覆盖科研、商业、舆情等领域的专家Agent 7x24小时响应,生活工作无缝切换,提升50%效率!


多风格AI绘画神器
堆友平台由阿里巴巴设计团队创建,作为一款AI驱动的设计工具,专为设计师提供一站式增长服务。功能覆盖海量3D素材、AI绘画、实时渲染以及专业抠图,显著提升设计品质和效率。平台不仅提供工具,还是一个促进创意交流和个人发展的空间,界面友好,适合所有级别的设计师和创意工作者。


零代码AI应用开发平台
零代码AI应用开发平台,用户只需一句话简单描述需求,AI能自动生成小程序、APP或H5网页应用,无需编写代码。


免费创建高清无水印Sora视频
Vora是一个免费创建高清无水印Sora视频的AI工具


最适合小白的AI自动化工作流平台
无需编码,轻松生成可复用、可变现的AI自动化工作流

大模型驱动的Excel数据处理工具
基于大模型交互的表格处理系统,允许用户通过对话方式完成数据整理和可视化分析。系统采用机器学习算法解析用户指令,自动执行排序、公式计算和数据透视等操作,支持多种文件格式导入导出。数据处理响应速度保持在0.8秒以内,支持超过100万行数据的即时分析。


AI辅助编程,代码自动修复
Trae是一种自适应的集成开发环境(IDE),通过自动化和多元协作改变开发流程。利用Trae,团队能够更快速、精确地编写和部署代码,从而提高编程效率和项目交付速度。Trae具备上下文感知和代码自动完成功能,是提升开发效率的理想工具。


AI论文写作指导平台
AIWritePaper论文写作是一站式AI论文写作辅助工具,简化了选题、文献检索至论文撰写的整个过程。通过简单设定,平台可快速生成高质量论文大纲和全文,配合图表、参考文献等一应俱全,同时提供开题报告和答辩PPT等增值服务,保障数据安全,有效提升写作效率和论文质量。


AI一键生成PPT,就用博思AIPPT!
博思AIPPT,新一代的AI生成PPT平台,支持智能生成PPT、AI美化PPT、文本&链接生成PPT、导入Word/PDF/Markdown文档生成PPT等,内置海量精美PPT模板,涵盖商务、教育、科技等不同风格,同时针对每个页面提供多种版式,一键自适应切换,完美适配各种办公场景。


AI赋能电商视觉革命,一站式智能商拍平台
潮际好麦深耕服装行业,是国内AI试衣效果最好的软件。使用先进AIGC能力为电商卖家批量提供优质的、低成本的商拍图。合作品牌有Shein、Lazada、安踏、百丽等65个国内外头部品牌,以及国内10万+淘宝、天猫、京东等主流平台的 品牌商家,为卖家节省将近85%的出图成本,提升约3倍出图效率,让品牌能够快速上架。