A high-performance framework with fine-grained observable/signal-based reactivity for building rich applications.
This works similarly to Solid, but without a custom Babel transform and with a different API.
For
component with an array of unique values, no need to specify keys explicitly.You can find some demos and benchmarks below, more demos are contained inside the repository.
This framework is simply a view layer built on top of the Observable library oby
, knowing how that works is necessary to understand how this works.
This framework basically re-exports everything that oby
exports, sometimes with a slightly different interface, adjusted for usage as components or hooks, plus some additional functions.
The following top-level functions are provided.
$
This function is just the default export of oby
, it can be used to wrap a value in an observable.
No additional methods are attached to this function. Everything that oby
attaches to it is instead exported as components and hooks.
Interface:
function $ <T> (): Observable<T | undefined>; function $ <T> ( value: undefined, options?: ObservableOptions<T | undefined> ): Observable<T | undefined>; function $ <T> ( value: T, options?: ObservableOptions<T> ): Observable<T>;
Usage:
import {$} from 'voby'; // Create an observable without an initial value $<number> (); // Create an observable with an initial value $(1); // Create an observable with an initial value and a custom equality function const equals = ( value, valuePrev ) => Object.is ( value, valuePrev ); const o = $( 1, { equals } ); // Create an observable with an initial value and a special "false" equality function, which is a shorthand for `() => false`, which causes the observable to always emit when its setter is called const oFalse = $( 1, { equals: false } ); // Getter o (); // => 1 // Setter o ( 2 ); // => 2 // Setter via a function, which gets called with the current value o ( value => value + 1 ); // => 3 // Setter that sets a function, it has to be wrapped in another function because the above form exists const noop = () => {}; o ( () => noop );
$$
This function unwraps a potentially observable value.
Interface:
function $$ <T> ( value: T ): (T extends ObservableReadonly<infer U> ? U : T);
Usage:
import {$$} from 'voby'; // Getting the value out of an observable const o = $(123); $$ ( o ); // => 123 // Getting the value out of a function $$ ( () => 123 ); // => 123 // Getting the value out of an observable but not out of a function $$ ( o, false ); // => 123 $$ ( () => 123, false ); // => () => 123 // Getting the value out of a non-observable and non-function $$ ( 123 ); // => 123
batch
This function prevents effects from firing until the function passed to it resolves. It's largely only useful when the passed function is asynchronous, as otherwise the reactivity system is lazy so effects won't be over-executed anyway.
Interface:
function batch <T> ( fn: () => Promise<T> | T ): Promise<Awaited<T>>; function batch <T> ( value: T ): Promise<Awaited<T>>;
Usage:
import {batch} from 'voby'; batch // => Same as require ( 'oby' ).batch
createContext
This function creates a context object, optionally with a default value, which can later be used to provide a new value for the context or to read the current value.
A context's Provider
will register the value of context with its children.
Interface:
type ContextProvider<T> = ( props: { value: T, children: JSX.Element } ) => JSX.Element; type Context<T> = { Provider: ContextProvider<T> }; function createContext <T> ( defaultValue?: T ): Context<T>;
Usage:
import {createContext, useContext} from 'voby'; const App = () => { const Context = createContext ( 123 ); return ( <> {() => { const value = useContext ( Context ); return <p>{value}</p>; }} <Context.Provider value={312}> {() => { const value = useContext ( Context ); return <p>{value}</p>; }} </Context.Provider> </> ); };
createDirective
This function creates a directive provider, which can be used to register a directive with its children.
A directive is a function that always receives an Element
as its first argument, which is basically a ref to the target element, and arbitrary user-provided arguments after that.
Each directive has a unique name and it can be called by simply writing use:directivename={[arg1, arg2, ...argN]]}
in the JSX.
Directives internally are registered using context providers, so you can also override directives for a particular scope just by registering another directive with the same name closer to where you are reading it.
A directive's Provider
will register the directive with its children, which is always what you want, but it can lead to messy code due to nesting.
A directive's register
function will register the directive with the current parent observer, which is usually only safe to do at the root level, but it will lead to very readable code.
Interface:
type DirectiveFunction = <T extends unknown[]> ( ref: Element, ...args: T ) => void; type DirectiveProvider = ( props: { children: JSX.Element } ) => JSX.Element; type DirectiveRef<T extends unknown[]> = ( ...args: T ) => (( ref: Element ) => void); type DirectiveRegister = () => void; type Directive = { Provider: DirectiveProvider, ref: DirectiveRef, register: DirectiveRegister }; function createDirective <T extends unknown[] = []> ( name: string, fn: DirectiveFunction<T>, options?: DirectiveOptions ): Directive;
Usage:
import {createDirective, useEffect} from 'voby'; // First of all if you are using TypeScript you should extend the "JSX.Directives" interface, so that TypeScript will know about your new directive namespace JSX { interface Directives { tooltip: [title: string] // Mapping the name of the directive to the array of arguments it accepts } } // Then you should create a directive provider const TooltipDirective = createDirective ( 'tooltip', ( ref, title: string ) => { useEffect ( () => { if ( !ref () ) return; // The element may not be available yet, or it might have been unmounted // Code that implements a tooltip for the given element here... }); }); // Then you can use the new "tooltip" directive anywhere inside the "TooltipDirective.Provider" const App = () => { return ( <TooltipDirective.Provider> <input value="Placeholder..." use:tooltip={['This is a tooltip!']} /> </TooltipDirective.Provider> ); }; // You can also use directives directly by padding them along as refs const App = () => { return <input ref={TooltipDirective.ref ( 'This is a tooltip!' )} value="Placeholder..." />; };
createElement
This is the internal function that will make DOM nodes and call/instantiate components, it will be called for you automatically via JSX.
Interface:
function createElement <P = {}> ( component: JSX.Component<P>, props: P | null, ...children: JSX.Element[] ): () => JSX.Element);
Usage:
import {createElement} from 'voby'; const element = createElement ( 'div', { class: 'foo' }, 'child' ); // => () => HTMLDivElement
h
This function is just an alias for the createElement
function, it's more convenient to use if you want to use Voby in hyperscript mode just because it has a much shorter name.
Interface:
function h <P = {}> ( component: JSX.Component<P>, props: P | null, ...children: JSX.Element[] ): () => JSX.Element);
Usage:
import {h} from 'voby'; const element = h ( 'div', { class: 'foo' }, 'child' ); // => () => HTMLDivElement
hmr
This function wraps a component and makes it HMR-aware, for implementations of HMR like Vite's, this makes the component refresh itself and its children without requiring a reload of the whole page.
For an automated way to make all your components HMR-aware check out voby-vite
instead.
Interface:
function hmr <T extends Function> ( accept: Function, component: T ): T;
Usage:
import {hmr} from 'voby'; // Define a component const Counter = ({ value }): JSX.Element => { // Return something... }; // Optionally attach components and other values to it Counter.Button = ({ onClick }): JSX.Element => { // Return something... }; Counter.INITIAL_VALUE = 0; // Lastly export it as "default", wrapped in "hmr" //
AI小说写作助手,一站式润色、改写、扩写
蛙蛙写作—国内先进的AI写作平台,涵盖小说、学术、社交媒体等多场景。提供续写、改写、润色等功能,助力创作者高效优化写作流程。界面简洁,功能全面,适合各类写作者提升内容品质和工作效率。
字节跳动发布的AI编程神器IDE
Trae是一种自适应的集成开发环境(IDE),通过自动化和多元协作 改变开发流程。利用Trae,团队能够更快速、精确地编写和部署代码,从而提高编程效率和项目交付速度。Trae具备上下文感知和代码自动完成功能,是提升开发效率的理想工具。
全能AI智能助手,随时解答生活与工作的多样问题
问小白,由元石科技研发的AI智能助手,快速准确地解答各种生活和工作问题,包括但不限于搜索、规划和社交互动,帮助用户在日常生活中提高效率,轻松管理个人事务。
实时语音翻译/同声传译工具
Transly是一个多场景的AI大语言模型驱动的同声传译、专业翻译助手,它拥有超精准的音频识别翻译能力,几乎零延迟的使用体验和支持多国语言可以让你带它走遍全球,无论你是留学生、商务人士、韩剧美剧爱好者,还是出国游玩、多国会议、跨国追星等等,都可以满足你所有需要同传的场景需求,线上线下通用,扫除语言障碍,让全世界的语言交流不再有国界。
一键生成PPT和Word,让学习生活更轻松
讯飞智文是一个利用 AI 技术的项目,能够帮助用户生成 PPT 以及各类文档。无论是商业领域的市场分析报告、年度目标制定,还是学生群体的职业生涯规划、实习避坑指南,亦或是活动策划、旅游攻略等内容,它都能提供支持,帮助用户精准表达,轻松呈现各种信息。
深度推理能力全新升级,全面对标OpenAI o1
科大讯飞的星火大模型,支持语言理解、知识问答和文本创作等多功能,适 用于多种文件和业务场景,提升办公和日常生活的效率。讯飞星火是一个提供丰富智能服务的平台,涵盖科技资讯、图像创作、写作辅助、编程解答、科研文献解读等功能,能为不同需求的用户提供便捷高效的帮助,助力用户轻松获取信息、解决问题,满足多样化使用场景。
一种基于大语言模型的高效单流解耦语音令牌文本到语音合成模型
Spark-TTS 是一个基于 PyTorch 的开源文本到语音合成项目,由多个知名机构联合参与。该项目提供了高效的 LLM(大语言模型)驱动的语音合成方案,支持语音克隆和语音创建功能,可通过命令行界面(CLI)和 Web UI 两种方式使用。用户可以根据需求调整语音的性别、音高、速度等参数,生成高质量的语音。该项目适用于多种场景,如有声读物制作、智能语音助手开发等。
AI助力,做PPT更简单!
咔片是一款轻量化在线演示设计工具,借助 AI 技术,实现从内容生成到智能设计的一站式 PPT 制作服务。支持多种文档格式导入生成 PPT,提供海量模板、智能美化、素材替换等功能,适用于销售、教师、学生等各类人群,能高效制作出高品质 PPT,满足不同场景演示需求。
选题、配图、成文,一站式创作,让内容运营更高效
讯飞绘文,一个AI集成平台,支持写作、选题、配图、排版和发布。高效生成适用于各类媒体的定制内容,加速品牌传播,提升内容营销效果。
专业的AI公文写作平台,公文写作神器
AI 材料星,专业的 AI 公文写作辅助平台,为体制内工作人员提供高效的公文写作解决方案。拥有海量公文文库、9 大核心 AI 功能,支持 30 + 文稿类型生 成,助力快速完成领导讲话、工作总结、述职报告等材料,提升办公效率,是体制打工人的得力写作神器。
最新AI工具、AI资讯
独家AI资源、AI项目落地
微信扫一扫关注公众号