Counter-Strike: Global Offensive (CS:GO) Dedicated Server with automated/manual updating and optional SourceMod and PugSetup/PracticeMode integrations
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$ docker run \ -v=csgo:/home/csgo/server \ --net=host \ timche/csgo
This is a bare minimum example and the server will be:
csgo to ensure persistence of server files.27015 on the host network for optimal network performanceTo configure the server with more advanced settings, set environment variables.
Each variant refers to a tag, e.g. timche/csgo:<tag>.
latest / <version>Vanilla CS:GO server.
sourcemod / <version>-sourcemodVanilla CS:GO server with untouched Metamod:Source and SourceMod.
pug-practice / <version>-pug-practiceVanilla CS:GO server with untouched Metamod:Source, SourceMod, PugSetup and PracticeMode (by splewis).
CSGO_GSLTDefault: None
Your Game Server Login Token (GSLT) if you want to run the server on the internet.
Sets +sv_setsteamaccount in srcds_run parameters.
CSGO_WS_API_KEYDefault: None
Your Steam Web API Key to download workshop maps.
Sets -authkey in srcds_run parameters.
CSGO_IPDefault: 0.0.0.0
Internet IP the server is accessible from. In most cases the default value is sufficient, but if you want to run a GOTV server or have issues connecting to the server, setting the IP can help.
Sets +ip in srcds_run parameters.
CSGO_PORTDefault: 27015
Port the server is listening to.
Sets -port in srcds_run parameters.
CSGO_MAPDefault: de_dust2
Start the server with a specific map.
Sets +map in srcds_run parameters.
CSGO_MAX_PLAYERSDefault: 16
Maximum players allowed to join the server.
Sets -maxplayers_override in srcds_run parameters.
CSGO_HOSTNAMEDefault: Counter-Strike: Global Offensive
The server name. It can't contain spaces, so if you need a server name with spaces, set hostname in a config instead, e.g. server.cfg.
Sets +hostname in srcds_run parameters.
CSGO_RCON_PWDefault: changeme
RCON password to administrate the server.
Sets +rcon_password in srcds_run parameters.
CSGO_PWDefault: None
Password to join the server.
Sets +sv_password in srcds_run parameters.
CSGO_TICKRATEDefault: 128
Server tick rate which can be 64 or 128. The default value gives the best game experience, but also requires most server hardware resources.
Sets -tickrate in srcds_run parameters.
CSGO_GAME_TYPEDefault: 0 (Competitive)
Sets +game_type in srcds_run parameters.
CSGO_GAME_MODEDefault: 1
Sets +game_mode in srcds_run parameters.
CSGO_MAP_GROUPDefault: mg_active
Map group.
Sets +mapgroup in srcds_run parameters.
CSGO_TV_ENABLEDefault: false
Enable GOTV. Can be enabled with true.
CSGO_TV_NAMEDefault: GOTV
Set GOTV name.
CSGO_TV_PASSWORDDefault: None
Set GOTV password.
CSGO_TV_DELAYDefault: 45
Set GOTV broadcast delay in seconds.
CSGO_TV_PORTDefault: 27020
Set GOTV port.
CSGO_TV_DELAYMAPCHANGEDefault: 1
Delay the map change on game server until rest of buffered game has been broadcasted.
CSGO_TV_DELTACACHEDefault: 2
CSGO_TV_DISPATCHMODEDefault: 1
CSGO_TV_MAXCLIENTSDefault: 10
Maximum client number for GOTV.
CSGO_TV_MAXRATEDefault: 0
Maximum bandwidth spend per client in bytes/second.
CSGO_TV_OVERRIDEMASTERDefault: 0
CSGO_TV_SNAPSHOTRATEDefault: 128
World snapshots broadcasted per second by GOTV.
CSGO_TV_TIMEOUTDefault: 60
CSGO_TV_TRANSMITALLDefault: 1
By default entities and events outside of the auto-director view are removed from GOTV broadcasts to save bandwidth. If tv_transmitall is enabled, the whole game is transmitted and spectators can switch their view to any player they want. This option increases bandwidth requirement per spectator client by factor 2 to 3.
CSGO_FORCE_NETSETTINGSDefault: false
Force client netsettings to highest rate (786432), cmdrate (128) and updaterate (128). This ensures optimal gameplay experience. Requires 128 tick rate.
Sets +sv_minrate, +sv_mincmdrate and +sv_minupdaterate in srcds parameters.
CSGO_PARAMSAdditional srcds_run parameters.
CSGO_DISABLE_BOTSDefault: false
Disable bots completely. Can be enabled with true.
This is not setting bot_quota to 0, because it's buggy and still spawns bots when players are for example disconnecting or switching sides. This is also not setting -nobots parameter, because it's also buggy and causes radar bugs with smokes. This simply removes bot profile files, so the server can't spawn any bots as it can't find an appropriate difficulty profile. It just works™. Bots in PracticeMode still work though.
CSGO_CUSTOM_FILES_DIRDefault: /usr/csgo
Absolute path to a directory in the container containing custom server files. Changing this is not recommended in order to follow the documentation. See more at "Populating with Own Server Files".
SERVER_CONFIGSDefault: false
Add server configs for competitive 5v5, knife round, aim map and FFA deathmatch from csgo-server-configs. Can be enabled with true.
SERVER_CONFIGS_VERSIONDefault: 1.1.0
csgo-server-configs version. Changing this will update/downgrade it on container start. Only works with SERVER_CONFIGS set to true.
METAMOD_VERSION
sourcemod,pug-practiceimage only.
Default: 1.11.0
Metamod:Source version running on the server. Changing this will update/downgrade it on container start.
METAMOD_BUILD
sourcemod,pug-practiceimage only.
Default: 1155
Metamod:Source build number running on the server. Changing this will update/downgrade it on container start. Build number must exist at version.
SOURCEMOD_VERSION
sourcemod,pug-practiceimage only.
Default: 1.11.0
SourceMod version running on the server. Changing this will update/downgrade it on container start.
SOURCEMOD_BUILD
sourcemod,pug-practiceimage only.
Default: 6968
SourceMod build number running on the server. Changing this will update/downgrade it on container start. Build number must exist at version.
SOURCEMOD_PLUGINS_DISABLED
sourcemod,pug-practiceimage only.
Default: None
List of comma-separated SourceMod plugins (e.g. nextmap,reservedslots,sounds) that are disabled. * disables all plugins. The plugins are moved into the disabled folder on container start. This is running before SOURCEMOD_PLUGINS_ENABLED.
SOURCEMOD_PLUGINS_ENABLED
sourcemod,pug-practiceimage only.
Default: None
List of comma-separated SourceMod plugins (e.g. mapchooser,randomcycle,rockthevote) that are enabled. * enables all plugins. The plugins are moved out of the disabled folder into plugins on container start. This is running after SOURCEMOD_PLUGINS_DISABLED.
SOURCEMOD_ADMINS
sourcemod,pug-practiceimage only.
List of comma-separated Steam IDs that are SourceMod admins (e.g. STEAM_0:0:123,STEAM_0:1:234) with z flag.
PUGSETUP_VERSION
pug-practiceimage only.
Default: 2.0.7
PugSetup version running on the server. Changing this will update/downgrade it on container start.
PRACTICEMODE_VERSION
pug-practiceimage only.
Default: 1.3.4
PracticeMode version running on the server. Changing this will update/downgrade it on container start.
PUG_PRACTICE_MINIMAL_PLUGINS
pug-practiceimage only.
Default: false
Disables all SourceMod plugins and enables only minimal required plugins for optimal server performance:
admin-flatfilebotmimiccsutilspracticemodepugsetupCan be enabled with true. Additional plugins can be enabled with SOURCEMOD_PLUGINS_ENABLED.
PUGSETUP_PERMISSIONS
pug-practiceimage only.
Default: None
List of comma-separated PugSetup permissions (e.g. sm_10man=none,sm_setup=admin) that are set in addons/sourcemod/configs/pugsetup/permissions.cfg. Changes are applied on container start.
PUGSETUP_SETUPOPTIONS
pug-practiceimage only.
Default: None
List of comma-separated PugSetup configurations (e.g. maptype=current,record=0:0) that are set in addons/sourcemod/configs/pugsetup/setupoptions.cfg where the first value is the default value followed by an optional second value which is the display_setting value and a : delimiter in between them. Changes are applied on container start.
PUGSETUP_CVARS
pug-practiceimage only.
Default: None
List of comma-separated PugSetup configurations (e.g. sm_pugsetup_autosetup=1,sm_pugsetup_quick_restarts=1) that are set in cfg/sourcemod/pugsetup.cfg. Changes are applied on container start, but not on initial container start as pugsetup.cfg must be auto-generated first by the server.
PUGSETUP_DAMAGEPRINT_CVARS
pug-practiceimage only.
Default: None
List of comma-separated PugSetup configurations (e.g. sm_pugsetup_damageprint_auto_color=1,sm_pugsetup_damageprint_format={NAME} [{HEALTH}]: {DMG_TO}/{HITS_TO}) that are set in cfg/sourcemod/pugsetup_damageprint.cfg. Changes are applied on container start, but requires pugsetup_damageprinter plugin to be run first.
VALIDATE_SERVER_FILESDefault: false
Validate and restore missing/fix broken server files (incl. Metamod, SourceMod, PugSetup and PracticeMode if you're using sourcemod or pug-practice images) on container start. Can be enabled with true.
This should especially be used whenever custom server files have been deleted and have overwritten files before, e.g. addons/sourcemod/configs/admins_simple.ini, and you want to restore the original files.
DEBUGDefault: false
Print all executed commands for better debugging.
SourceMod plugins can be managed through the environment variables SOURCEMOD_PLUGINS_DISABLED and SOURCEMOD_PLUGINS_ENABLED where either selected (comma-separated list) or all (*) plugins are disabled/enabled. Plugins are disabled first and then enabled on container start.
# .env SOURCEMOD_PLUGINS_DISABLED="*" SOURCEMOD_PLUGINS_ENABLED="admin-flatfile,antiflood,reservedslots"
This will disable all plugins and enable admin-flatfile, antiflood and


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