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[!TIP] Unsure how to get started? Check out this guide I wrote!
This is a Docker container to help you get started with hosting your own Palworld dedicated server.
This Docker container has been tested and will work on the following OS:
This container has also been tested and will work on both x64
and ARM64
based CPU architecture.
[!IMPORTANT] Looking to host a server for Xbox players? Follow this guide here!
Company | About |
---|---|
<!-- markdownlint-disable-line --><a href="https://indifferentbroccoli.com/palworld-server-hosting"><img src="https://github.com/thijsvanloef/palworld-server-docker/assets/58031337/f091b205-d6be-49fe-a508-4a23087023a1" width="150px" alt="Indifferent Broccoli" /></a><p align="center">indifferent broccoli (:|)</p> | Thank you to our sponsor indifferent broccoli. If you decide to rent a Palworld server, rather than host yourself, try indifferent broccoli's Palword server hosting 2-day free trial |
Resource | Minimum | Recommended |
---|---|---|
CPU | 4 cores | 4+ cores |
RAM | 16GB | Recommend over 32GB for stable operation |
Storage | 8GB | 20GB |
Keep in mind that you'll need to change the environment variables.
This repository includes an example docker-compose.yml file you can use to set up your server.
services: palworld: image: thijsvanloef/palworld-server-docker:latest restart: unless-stopped container_name: palworld-server stop_grace_period: 30s # Set to however long you are willing to wait for the container to gracefully stop ports: - 8211:8211/udp - 27015:27015/udp # - 8212:8212/tcp # Port for REST API if REST_API_ENABLED: true environment: PUID: 1000 PGID: 1000 PORT: 8211 # Optional but recommended PLAYERS: 16 # Optional but recommended SERVER_PASSWORD: "worldofpals" # Optional but recommended MULTITHREADING: true RCON_ENABLED: true RCON_PORT: 25575 TZ: "UTC" ADMIN_PASSWORD: "adminPasswordHere" COMMUNITY: false # Enable this if you want your server to show up in the community servers tab, USE WITH SERVER_PASSWORD! SERVER_NAME: "palworld-server-docker by Thijs van Loef" SERVER_DESCRIPTION: "palworld-server-docker by Thijs van Loef" ALLOW_CONNECT_PLATFORM: "Steam" # Defaults to "Steam" if not set, set this to "Xbox" if you want to host a server for Xbox players. CROSSPLAY BETWEEN XBOX-STEAM IS NOT YET SUPPORTED volumes: - ./palworld:/palworld/
As an alternative, you can copy the .env.example file to a new file called .env file. Modify it to your needs, check out the environment variables section to check the correct values. Modify your docker-compose.yml to this:
services: palworld: image: thijsvanloef/palworld-server-docker:latest restart: unless-stopped container_name: palworld-server stop_grace_period: 30s # Set to however long you are willing to wait for the container to gracefully stop ports: - 8211:8211/udp - 27015:27015/udp # - 8212:8212/tcp # Port for REST API if REST_API_ENABLED: true env_file: - .env volumes: - ./palworld:/palworld/
Change every <> to your own configuration
docker run -d \ --name palworld-server \ -p 8211:8211/udp \ -p 27015:27015/udp \ -v ./palworld:/palworld/ \ -e PUID=1000 \ -e PGID=1000 \ -e PORT=8211 \ -e PLAYERS=16 \ -e MULTITHREADING=true \ -e RCON_ENABLED=true \ -e RCON_PORT=25575 \ -e TZ=UTC \ -e ADMIN_PASSWORD="adminPasswordHere" \ -e SERVER_PASSWORD="worldofpals" \ -e COMMUNITY=false \ -e SERVER_NAME="palworld-server-docker by Thijs van Loef" \ -e SERVER_DESCRIPTION="palworld-server-docker by Thijs van Loef" \ -e ALLOW_CONNECT_PLATFORM="Steam" \ --restart unless-stopped \ --stop-timeout 30 \ thijsvanloef/palworld-server-docker:latest
As an alternative, you can copy the .env.example file to a new file called .env file. Modify it to your needs, check out the environment variables section to check the correct values. Change your docker run command to this:
docker run -d \ --name palworld-server \ -p 8211:8211/udp \ -p 27015:27015/udp \ -v ./palworld:/palworld/ \ --env-file .env \ --restart unless-stopped \ --stop-timeout 30 \ thijsvanloef/palworld-server-docker:latest
All files you will need to deploy this container to kubernetes are located in the k8s folder.
Follow the steps in the README.md here to deploy it.
This is only for advanced users
It is possible to run this container and override the default user which is root in this image.
Because you are specifiying the user and group PUID
and PGID
are ignored.
If you want to find your UID: id -u
If you want to find your GID: id -g
You must set user to NUMBERICAL_UID:NUMBERICAL_GID
Below we assume your UID is 1000 and your GID is 1001
--user 1000:1001 \
above the last line.user: 1000:1001
above ports.If you wish to run it with a different UID/GID than your own you will need to change the ownership of the directory that
is being bind: chown UID:GID palworld/
or by changing the permissions for all other: chmod o=rwx palworld/
The official helm chart can be found in a seperate repository, palworld-server-chart
You can use the following values to change the settings of the server on boot. It is highly recommended you set the following environment values before starting the server:
Variable | Info | Default Values | Allowed Values | Added in Version |
---|---|---|---|---|
TZ | Timezone used for time stamping backup server | UTC | See TZ Identifiers | 0.1.0 |
PLAYERS* | Max amount of players that are able to join the server | 16 | 1-32 | 0.1.0 |
PORT* | UDP port that the server will expose | 8211 | 1024-65535 | 0.1.0 |
PUID* | The uid of the user the server should run as | 1000 | !0 | 0.6.0 |
PGID* | The gid of the group the server should run as | 1000 | !0 | 0.6.0 |
MULTITHREADING** | Improves performance in multi-threaded CPU environments. It is effective up to a maximum of about 4 threads, and allocating more than this number of threads does not make much sense. | false | true/false | 0.1.0 |
COMMUNITY | Whether or not the server shows up in the community server browser (USE WITH SERVER_PASSWORD) | false | true/false | 0.1.0 |
PUBLIC_IP | You can manually specify the global IP address of the network on which the server running. If not specified, it will be detected automatically. If it does not work well, try manual configuration. | x.x.x.x | 0.1.0 | |
PUBLIC_PORT | You can manually specify the port number of the network on which the server running. If not specified, it will be detected automatically. If it does not work well, try manual configuration. | 1024-65535 | 0.1.0 | |
SERVER_NAME | A name for your server | "string" | 0.1.0 | |
SERVER_DESCRIPTION | Your server Description | "string" | 0.1.0 | |
SERVER_PASSWORD | Secure your community server with a password | "string" | 0.1.0 | |
ADMIN_PASSWORD | Secure administration access in the server with a password | "string" | 0.4.0 | |
UPDATE_ON_BOOT** | Update/Install the server when the docker container starts (THIS HAS TO BE ENABLED THE FIRST TIME YOU RUN THE CONTAINER) | true | true/false | 0.3.0 |
RCON_ENABLED*** | Enable RCON for the Palworld server | true | true/false | 0.1.0 |
RCON_PORT | RCON port to connect to | 25575 | 1024-65535 | 0.1.0 |
REST_API_ENABLED | Enable REST API for the palworld server | false | true/false | 0.35.0 |
REST_API_PORT | REST API port to connect to | 8212 | 1024-65535 | 0.35.0 |
QUERY_PORT | Query port used to communicate with Steam servers | 27015 | 1024-65535 | 0.1.0 |
ALLOW_CONNECT_PLATFORM | Specify if you are hosting a dedicated server for Steam or Xbox players | Steam | Steam/Xbox | 0.38.0 |
BACKUP_CRON_EXPRESSION | Setting affects frequency of automatic backups. | 0 0 * * * | Needs a Cron-Expression - See Configuring Automatic Backups with Cron | 0.19.0 |
BACKUP_ENABLED | Enables automatic backups | true | true/false | 0.19.0 |
USE_BACKUP_SAVE_DATA | Enables native automatic backups | true | true/false | 0.35.0 |
DELETE_OLD_BACKUPS | Delete backups after a certain number of days | false | true/false | 0.19.0 |
OLD_BACKUP_DAYS | How many days to keep backups | 30 | any positive integer | 0.19.0 |
AUTO_UPDATE_CRON_EXPRESSION | Setting affects frequency of automatic updates. | 0 * * * * | Needs a Cron-Expression - See Configuring Automatic Backups with Cron | 0.20.0 |
AUTO_UPDATE_ENABLED | Enables automatic updates | false | true/false | 0.20.0 |
AUTO_UPDATE_WARN_MINUTES | How long to wait to update the server, after the player were informed. (This will be ignored, if no Players are connected) | 30 | Integer | 0.20.0 |
AUTO_REBOOT_CRON_EXPRESSION | Setting affects frequency of automatic updates. | 0 0 * * * | Needs a Cron-Expression - See Configuring Automatic Backups with Cron | 0.21.0 |
AUTO_REBOOT_ENABLED | Enables automatic reboots | false | true/false | 0.21.0 |
AUTO_REBOOT_WARN_MINUTES |
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