A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
I started this as a personal project at the very end of 2018. By May 2020 I considered it was very close to feature parity with the original, and decided to make it open.
The original goals of this project were:
At one point I considered I had done enough, and that any attempts at revamping the library and overcoming its original limitations would require either extending the API or breaking backward compatibility, and that a major rewrite would be most likely necessary.
However, between July and August 2020 I found the way to integrate full-fledged Unicode support into the existing architecture, wrote the Turbo text editor and also made the new features available on Windows. So I am confident that Turbo Vision can now meet many of the expectations of modern users and programmers.
The original location of this project is https://github.com/magiblot/tvision.
A lot has changed since Borland created Turbo Vision in the early 90's. Many GUI tools today separate appearance specification from behaviour specification, use safer or dynamic languages which do not segfault on error, and support either parallel or asynchronous programming, or both.
Turbo Vision does not excel at any of those, but it certainly overcomes many of the issues programmers still face today when writing terminal applications:
Forget about terminal capabilities and direct terminal I/O. When writing a Turbo Vision application, all you have to care about is what you want your application to behave and look like—there is no need to add workarounds in your code. Turbo Vision tries its best to produce the same results on all environments. For example: in order to get a bright background color on the Linux console, the blink attribute has to be set. Turbo Vision does this for you.
Reuse what has already been done. Turbo Vision provides many widget classes (also known as views), including resizable, overlapping windows, pull-down menus, dialog boxes, buttons, scroll bars, input boxes, check boxes and radio buttons. You may use and extend these; but even if you prefer creating your own, Turbo Vision already handles event dispatching, display of fullwidth Unicode characters, etc.: you do not need to waste time rewriting any of that.
Can you imagine writing a text-based interface that works both on Linux and Windows (and thus is cross-platform) out-of-the-box, with no #ifdef
s? Turbo Vision makes this possible. First: Turbo Vision keeps on using char
arrays instead of relying on the implementation-defined and platform-dependent wchar_t
or TCHAR
. Second: thanks to UTF-8 support in setlocale
in recent versions of Microsoft's RTL, code like the following will work as intended:
std::ifstream f("コンピュータ.txt"); // On Windows, the RTL converts this to the system encoding on-the-fly.
You can get started with the Turbo Vision For C++ User's Guide, and look at the sample applications hello
, tvdemo
and tvedit
. Once you grasp the basics,
I suggest you take a look at the Turbo Vision 2.0 Programming Guide, which is, in my opinion, more intuitive and easier to understand, despite using Pascal. By then you will probably be interested in the palette
example, which contains a detailed description of how palettes are used.
Don't forget to check out the <a href="#features">features</a> and <a href="#apichanges">API changes</a> sections as well.
<div id="downloads"></div>This project has no stable releases for the time being. If you are a developer, try to stick to the latest commit and report any issues you find while upgrading.
If you just want to test the demo applications:
examples-dos32.zip
: 32-bit executables built with Borland C++. No Unicode support.examples-x86.zip
: 32-bit executables built with MSVC. Windows Vista or later required.examples-x64.zip
: 64-bit executables built with MSVC. x64 Windows Vista or later required.Turbo Vision can be built as an static library with CMake and GCC/Clang.
cmake . -B ./build -DCMAKE_BUILD_TYPE=Release && # Could also be 'Debug', 'MinSizeRel' or 'RelWithDebInfo'. cmake --build ./build # or `cd ./build; make`
CMake versions older than 3.13 may not support the -B
option. You can try the following instead:
mkdir -p build; cd build cmake .. -DCMAKE_BUILD_TYPE=Release && cmake --build .
The above produces the following files:
libtvision.a
, which is the Turbo Vision library.hello
, tvdemo
, tvedit
, tvdir
, which were bundled with the original Turbo Vision (although some of them have a few improvements).mmenu
and palette
from Borland's Technical Support.tvhc
, the Turbo Vision Help Compiler.The library and executables can be found in ./build
.
The build requirements are:
libncursesw
(note the 'w').libgpm
for mouse support on the Linux console (optional).If your distribution provides separate devel packages (e.g. libncurses-dev
, libgpm-dev
in Debian-based distros), install these too.
The runtime requirements are:
xsel
or xclip
for clipboard support in X11 environments.wl-clipboard
for clipboard support in Wayland environments.The minimal command line required to build a Turbo Vision application (e.g. hello.cpp
with GCC) from this project's root is:
g++ -std=c++14 -o hello hello.cpp ./build/libtvision.a -Iinclude -lncursesw -lgpm
You may also need:
-Iinclude/tvision
if your application uses Turbo Vision 1.x includes (#include <tv.h>
instead of #include <tvision/tv.h>
).
-Iinclude/tvision/compat/borland
if your application includes Borland headers (dir.h
, iostream.h
, etc.).
On Gentoo (and possibly others): -ltinfow
if both libtinfo.so
and libtinfow.so
are available in your system. Otherwise, you may get a segmentation fault when running Turbo Vision applications (#11). Note that tinfo
is bundled with ncurses
.
-lgpm
is only necessary if Turbo Vision was built with libgpm
support.
The backward-compatibility headers in include/tvision/compat/borland
emulate the Borland C++ RTL. Turbo Vision's source code still depends on them, and they could be useful if porting old applications. This also means that including tvision/tv.h
will bring several std
names to the global namespace.
The build process with MSVC is slightly more complex, as there are more options to choose from. Note that you will need different build directories for different target architectures. For instance, to generate optimized binaries:
cmake . -B ./build && # Add '-A x64' (64-bit) or '-A Win32' (32-bit) to override the default platform. cmake --build ./build --config Release # Could also be 'Debug', 'MinSizeRel' or 'RelWithDebInfo'.
In the example above, tvision.lib
and the example applications will be placed at ./build/Release
.
If you wish to link Turbo Vision statically against Microsoft's run-time library (/MT
instead of /MD
), enable the TV_USE_STATIC_RTL
option (-DTV_USE_STATIC_RTL=ON
when calling cmake
).
If you wish to link an application against Turbo Vision, note that MSVC won't allow you to mix /MT
with /MD
or debug with non-debug binaries. All components have to be linked against the RTL in the same way.
If you develop your own Turbo Vision application make sure to enable the following compiler flags, or else you will get compilation errors when including <tvision/tv.h>
:
/permissive-
/Zc:__cplusplus
If you use Turbo Vision as a CMake submodule, these flags will be enabled automatically.
Note: Turbo Vision uses setlocale
to set the RTL functions in UTF-8 mode. This won't work if you use an old version of the RTL.
With the RTL statically linked in, and if UTF-8 is supported in setlocale
, Turbo Vision applications are portable and work by default on Windows Vista and later.
Once your MinGW environment is properly set up, build is done in a similar way to Linux:
cmake . -B ./build -G "MinGW Makefiles" -DCMAKE_BUILD_TYPE=Release && cmake --build ./build
In the example above, libtvision.a
and all examples are in ./build
if TV_BUILD_EXAMPLES
option is ON
(the default).
If you wish to link an application against Turbo Vision, simply add -L./build/lib -ltvision
to your linker and -I./include
to your compiler
Turbo Vision can still be built either as a DOS or Windows library with Borland C++. Obviously, there is no Unicode support here.
I can confirm the build process works with:
You may face different problems depending on your build environment. For instance, Turbo Assembler needs a patch to work under Windows 95. On Windows XP everything seems to work fine. On Windows 10, MAKE may emit the error Fatal: Command arguments too long
, which can be fixed by upgrading MAKE to the one bundled with Borland C++ 5.x.
Yes, this works on 64-bit Windows 10. What won't work is the Borland C++ installer, which is a 16-bit application. You will have to run it on another environment or try your luck with winevdm.
A Borland Makefile can be found in the project
directory. Build can be done by doing:
cd project make.exe <options>
Where <options>
can be:
-DDOS32
for 32-bit DPMI applications (which still work on 64-bit Windows).-DWIN32
for 32-bit native Win32 applications (not possible for TVDEMO, which relies on farcoreleft()
and other antiquities).-DDEBUG
to build debug versions of the application and the library.-DTVDEBUG
to link the applications with the debug version of the library.-DOVERLAY
, -DALIGNMENT={2,4}
, -DEXCEPTION
, -DNO_STREAMABLE
, -DNOTASM
for things I have nave never used but appeared in the original makefiles.This will compile the library into a LIB
directory next to project
, and will compile executables for the demo applications in their respective examples/*
directories.
I'm sorry, the root makefile assumes it is executed from the project
directory. You can still run the original makefiles directly (in source/tvision
and examples/*
) if you want to use different settings.
Turbo Vision can be built and installed using the vcpkg dependency manager:
git clone https://github.com/Microsoft/vcpkg.git cd vcpkg ./bootstrap-vcpkg.sh ./vcpkg integrate install ./vcpkg install tvision
The tvision
port in vcpkg is kept up to date by Microsoft team members and community contributors. If you find it to be out of date, please create an issue or pull request in the vcpkg repository.
If you choose the CMake build system for your application, there are two main ways to link against Turbo Vision:
Installing Turbo Vision and importing it with find_package
. Installation depends on the generator type:
First, decide an install prefix. The default one will work out-of-the-box, but usually requires admin privileges. On Unix systems, you can use $HOME/.local
instead. On Windows, you can use any custom path you want but you'll have to add it to the CMAKE_PREFIX_PATH
environment variable when building your application.
For mono-config generators (Unix Makefiles
, Ninja
...), you only have to build and install once:
cmake . -B ./build # '-DCMAKE_INSTALL_PREFIX=...' to override the install prefix. cmake --build ./build cmake --install ./build
For multi-config generators (Visual Studio
, Ninja Multi-Config
...) you should build and install all configurations:
cmake . -B ./build # '-DCMAKE_INSTALL_PREFIX=...' to override the install prefix. cmake --build ./build --config Release cmake --build ./build --config Debug --target tvision cmake --build ./build --config RelWithDebInfo --target tvision cmake --build ./build --config MinSizeRel --target tvision cmake --install ./build --config Release cmake --install ./build --config Debug --component library cmake --install ./build --config RelWithDebInfo --component library cmake --install ./build --config MinSizeRel --component library
Then, in your application's CMakeLists.txt
, you may import it like this:
find_package(tvision CONFIG) target_link_libraries(my_application tvision::tvision)
Have Turbo Vision in a submodule in your repository and import it with add_subdirectory
:
add_subdirectory(tvision) # Assuming Turbo Vision is in the 'tvision' directory. target_link_libraries(my_application tvision)
In either case, <tvision/tv.h>
will be available in your application's include path during compilation, and your application will be linked against the necessary libraries (Ncurses, GPM...) automatically.
tvedit
application.~/
into $HOME
.stdin
/stdout
/stderr
does not interfere with terminal I/O.There are a few environment variables that affect the behaviour of all Turbo Vision applications:
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