binaryen

binaryen

WebAssembly编译器和优化工具链库

Binaryen是一个C++编写的WebAssembly编译器和工具链库。它提供C和JavaScript API,支持WebAssembly输入,内部IR支持并行优化。其优化器可改善代码大小和性能,能作为独立编译器后端。Binaryen简化了WebAssembly的编译和优化过程。

BinaryenWebAssembly编译器优化工具链Github开源项目

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Binaryen

Binaryen is a compiler and toolchain infrastructure library for WebAssembly, written in C++. It aims to make [compiling to WebAssembly] easy, fast, and effective:

  • Easy: Binaryen has a simple [C API] in a single header, and can also be [used from JavaScript][JS_API]. It accepts input in [WebAssembly-like form][compile_to_wasm] but also accepts a general [control flow graph] for compilers that prefer that.

  • Fast: Binaryen's internal IR uses compact data structures and is designed for completely parallel codegen and optimization, using all available CPU cores. Binaryen's IR also compiles down to WebAssembly extremely easily and quickly because it is essentially a subset of WebAssembly.

  • Effective: Binaryen's optimizer has many passes (see an overview later down) that can improve code size and speed. These optimizations aim to make Binaryen powerful enough to be used as a [compiler backend][backend] by itself. One specific area of focus is on WebAssembly-specific optimizations (that general-purpose compilers might not do), which you can think of as wasm [minification], similar to minification for JavaScript, CSS, etc., all of which are language-specific.

Toolchains using Binaryen as a component (typically running wasm-opt) include:

For more on how some of those work, see the toolchain architecture parts of the V8 WasmGC porting blogpost.

Compilers using Binaryen as a library include:

  • AssemblyScript which compiles a variant of TypeScript to WebAssembly
  • wasm2js which compiles WebAssembly to JS
  • Asterius which compiles Haskell to WebAssembly
  • Grain which compiles Grain to WebAssembly

Binaryen also provides a set of toolchain utilities that can

  • Parse and emit WebAssembly. In particular this lets you load WebAssembly, optimize it using Binaryen, and re-emit it, thus implementing a wasm-to-wasm optimizer in a single command.
  • Interpret WebAssembly as well as run the WebAssembly spec tests.
  • Integrate with Emscripten in order to provide a complete compiler toolchain from C and C++ to WebAssembly.
  • Polyfill WebAssembly by running it in the interpreter compiled to JavaScript, if the browser does not yet have native support (useful for testing).

Consult the contributing instructions if you're interested in participating.

Binaryen IR

Binaryen's internal IR is designed to be

  • Flexible and fast for optimization.
  • As close as possible to WebAssembly so it is simple and fast to convert it to and from WebAssembly.

There are a few differences between Binaryen IR and the WebAssembly language:

  • Tree structure
    • Binaryen IR [is a tree][binaryen_ir], i.e., it has hierarchical structure, for convenience of optimization. This differs from the WebAssembly binary format which is a stack machine.
    • Consequently Binaryen's text format allows only s-expressions. WebAssembly's official text format is primarily a linear instruction list (with s-expression extensions). Binaryen can't read the linear style, but it can read a wasm text file if it contains only s-expressions.
    • Binaryen uses Stack IR to optimize "stacky" code (that can't be represented in structured form).
    • When stacky code must be represented in Binaryen IR, such as with multivalue instructions and blocks, it is represented with tuple types that do not exist in the WebAssembly language. In addition to multivalue instructions, locals and globals can also have tuple types in Binaryen IR but not in WebAssembly. Experiments show that better support for multivalue could enable useful but small code size savings of 1-3%, so it has not been worth changing the core IR structure to support it better.
    • Block input values (currently only supported in catch blocks in the exception handling feature) are represented as pop subexpressions.
  • Types and unreachable code
    • WebAssembly limits block/if/loop types to none and the concrete value types (i32, i64, f32, f64). Binaryen IR has an unreachable type, and it allows block/if/loop to take it, allowing [local transforms that don't need to know the global context][unreachable]. As a result, Binaryen's default text output is not necessarily valid wasm text. (To get valid wasm text, you can do --generate-stack-ir --print-stack-ir, which prints Stack IR, this is guaranteed to be valid for wasm parsers.)
    • Binaryen ignores unreachable code when reading WebAssembly binaries. That means that if you read a wasm file with unreachable code, that code will be discarded as if it were optimized out (often this is what you want anyhow, and optimized programs have no unreachable code anyway, but if you write an unoptimized file and then read it, it may look different). The reason for this behavior is that unreachable code in WebAssembly has corner cases that are tricky to handle in Binaryen IR (it can be very unstructured, and Binaryen IR is more structured than WebAssembly as noted earlier). Note that Binaryen does support unreachable code in .wat text files, since as we saw Binaryen only supports s-expressions there, which are structured.
  • Blocks
    • Binaryen IR has only one node that contains a variable-length list of operands: the block. WebAssembly on the other hand allows lists in loops, if arms, and the top level of a function. Binaryen's IR has a single operand for all non-block nodes; this operand may of course be a block. The motivation for this property is that many passes need special code for iterating on lists, so having a single IR node with a list simplifies them.
    • As in wasm, blocks and loops may have names. Branch targets in the IR are resolved by name (as opposed to nesting depth). This has 2 consequences:
      • Blocks without names may not be branch targets.
      • Names are required to be unique. (Reading .wat files with duplicate names is supported; the names are modified when the IR is constructed).
    • As an optimization, a block that is the child of a loop (or if arm, or function toplevel) and which has no branches targeting it will not be emitted when generating wasm. Instead its list of operands will be directly used in the containing node. Such a block is sometimes called an "implicit block".
  • Reference Types
  • The wasm text and binary formats require that a function whose address is taken by ref.func must be either in the table, or declared via an (elem declare func $..). Binaryen will emit that data when necessary, but it does not represent it in IR. That is, IR can be worked on without needing to think about declaring function references.
  • Binaryen IR allows non-nullable locals in the form that the wasm spec does, (which was historically nicknamed "1a"), in which a local.get must be structurally dominated by a local.set in order to validate (that ensures we do not read the default value of null). Despite being aligned with the wasm spec, there are some minor details that you may notice:
    • A nameless Block in Binaryen IR does not interfere with validation. Nameless blocks are never emitted into the binary format (we just emit their contents), so we ignore them for purposes of non-nullable locals. As a result, if you read wasm text emitted by Binaryen then you may see what seems to be code that should not validate per the spec (and may not validate in wasm text parsers), but that difference will not exist in the binary format (binaries emitted by Binaryen will always work everywhere, aside for bugs of course).
    • The Binaryen pass runner will automatically fix up validation after each pass (finding things that do not validate and fixing them up, usually by demoting a local to be nullable). As a result you do not need to worry much about this when writing Binaryen passes. For more details see the requiresNonNullableLocalFixups() hook in pass.h and the LocalStructuralDominance class.
  • br_if output types are more refined in Binaryen IR: they have the type of the value, when a value flows in. In the wasm spec the type is that of the branch target, which may be less refined. Using the more refined type here ensures that we optimize in the best way possible, using all the type information, but it does mean that some roundtripping operations may look a little different. In particular, when we emit a br_if whose type is more refined in Binaryen IR then we emit a cast right after it, so that the output has the right type in the wasm spec. That may cause a few bytes of extra size in rare cases (we avoid this overhead in the common case where the br_if value is unused).
  • Strings
    • Binaryen allows string views (stringview_wtf16 etc.) to be cast using ref.cast. This simplifies the IR, as it allows ref.cast to always be used in all places (and it is lowered to ref.as_non_null where possible in the optimizer). The stringref spec does not seem to allow this though, and to fix that the binary writer will replace ref.cast that casts a string view to a non-nullable type to ref.as_non_null. A ref.cast of a string view that is a no-op is skipped entirely.

As a result, you might notice that round-trip conversions (wasm => Binaryen IR => wasm) change code a little in some corner cases.

  • When optimizing Binaryen uses an additional IR, Stack IR (see src/wasm-stack.h). Stack IR allows a bunch of optimizations that are tailored for the stack machine form of WebAssembly's binary format (but Stack IR is less efficient for general optimizations than the main Binaryen IR). If you have a wasm file that has been particularly well-optimized, a simple round-trip conversion (just read and write, without optimization) may cause more noticeable differences, as Binaryen fits it into Binaryen IR's more structured format. If you also optimize during the round-trip conversion then Stack IR opts will be run and the final wasm will be better optimized.

Notes when working with Binaryen IR:

  • As mentioned above, Binaryen IR has a tree structure. As a result, each expression should have exactly one parent - you should not "reuse" a node by having it appear more than once in the tree. The motivation for this limitation is that when we optimize we modify nodes, so if they appear more than once in the tree, a change in one place can appear in another incorrectly.
  • For similar reasons, nodes should not appear in more than one functions.

Intrinsics

Binaryen intrinsic functions look like calls to imports, e.g.,

(import "binaryen-intrinsics" "foo" (func $foo))

Implementing them that way allows them to be read and written by other tools, and it avoids confusing errors on a binary format error that could happen in those tools if we had a custom binary format extension.

An intrinsic method may be optimized away by the optimizer. If it is not, it must be lowered before shipping the wasm, as otherwise it will look like a call to an import that does not exist (and VMs will show an error on not having a proper value for that import). That final lowering is not done automatically. A user of intrinsics must run the pass for that explicitly, because the tools do not know when the user intends to finish optimizing, as the user may have a pipeline of multiple optimization steps, or may be doing local experimentation, or fuzzing/reducing, etc. Only the user knows when the final optimization happens before the wasm is "final" and ready to be shipped. Note that, in general, some additional optimizations may be possible after the final lowering, and so a useful pattern is to optimize once normally with intrinsics, then lower them away, then optimize after that, e.g.:

wasm-opt input.wasm -o output.wasm -O --intrinsic-lowering -O

Each intrinsic defines its semantics, which includes what the optimizer is allowed to do with it and what the final lowering will turn it to. See intrinsics.h for the detailed definitions. A quick summary appears here:

  • call.without.effects: Similar to a call_ref in that it receives parameters, and a reference to a function to call, and calls that function with those parameters, except that the optimizer can assume the call has no side effects, and may be able to optimize it out (if it does not have a result that is used, generally).

Tools

This repository contains code that builds the following tools in bin/ (see the building instructions):

  • wasm-opt: Loads WebAssembly and runs Binaryen IR passes on it.
  • wasm-as: Assembles WebAssembly in text format (currently S-Expression format) into binary format (going through Binaryen IR).
  • wasm-dis: Un-assembles WebAssembly in binary format into text format (going through Binaryen IR).
  • wasm2js: A WebAssembly-to-JS compiler. This is used by Emscripten to generate JavaScript as an alternative to WebAssembly.
  • wasm-reduce: A testcase reducer for WebAssembly files. Given a wasm file that is interesting for some reason (say, it crashes a specific VM), wasm-reduce can find a smaller wasm file that has the same property, which is often easier to debug. See the docs for more details.
  • wasm-shell: A shell that can load and interpret WebAssembly code. It can also run the spec test suite.
  • wasm-emscripten-finalize: Takes a wasm binary produced by llvm+lld and performs emscripten-specific passes over it.
  • wasm-ctor-eval: A tool that can execute functions (or parts of functions) at compile time.
  • wasm-merge: Merges multiple wasm files into a single file, connecting corresponding imports to exports as it does so. Like a bundler for JS, but for wasm.
  • wasm-metadce: A tool to remove parts of Wasm files in a flexible way that depends on how the module is used.
  • binaryen.js: A standalone JavaScript library that exposes Binaryen methods for creating and optimizing Wasm modules. For builds, see binaryen.js on npm (or download it directly from GitHub or unpkg). Minimal requirements: Node.js v15.8 or Chrome v75 or Firefox v78.

All of the Binaryen tools are deterministic, that is, given the same inputs you should always get the same outputs. (If you see a case that behaves otherwise, please file an issue.)

Usage instructions for each are below.

Binaryen Optimizations

Binaryen contains a lot of optimization passes to make WebAssembly smaller and faster. You can run the Binaryen optimizer by using wasm-opt, but also they can be run while using other tools, like wasm2js and wasm-metadce.

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