openage

openage

开源项目重现经典即时战略游戏引擎

openage是一个开源项目,致力于重现《帝国时代》系列游戏使用的Genie引擎。项目采用C++和Python开发,支持原版游戏资源,并提供Python控制台和API。其目标包括还原原作体验、实现易于修改的内容格式和AI脚本编写等功能。目前游戏性正在开发中,项目欢迎开发者参与贡献。

openage游戏引擎开源项目Age of EmpiresGenie EngineGithub

openage

openage: a volunteer project to create a free engine clone of the Genie Engine used by Age of Empires, Age of Empires II (HD) and Star Wars: Galactic Battlegrounds, comparable to projects like OpenMW, OpenRA, OpenSAGE, OpenTTD and OpenRCT2.

openage uses the original game assets (such as sounds and graphics), but (for obvious reasons) doesn't ship them. To play, you require any of the original games (AoE1, AoE2) or their Definitive Edition releases.

github stars #sfttech on matrix.org GPL licensed

Contact

ContactWhere?
Issue TrackerGitHub SFTtech/openage
Development Blogblog.openage.dev
Subredditreddit /r/openage
DiscussionsGitHub Discussions
Matrix Chatmatrix #sfttech:matrix.org
Money Sinkmoney sink

Technical foundation

TechnologyComponent
C++20Engine core
Python3Scripting, media conversion, in-game console, code generation
CythonPython/C++ Glue code
Qt6Graphical user interface
CMakeBuild system
OpenGLRendering, shaders
OpusAudio codec
nyanContent Configuration and Modding
HumansMixing together all of the above

Goals

  • Fully authentic look and feel
    • This can only be approximated, since the behaviour of the original game is mostly undocumented, and guessing/experimenting can only get you this close
    • We will not implement useless artificial limitations (max 30 selectable units...)
  • An easily-moddable content format: nyan yet another notation
  • An integrated Python console and API, comparable to blender
  • AI scripting in Python, you can use machine learning
  • Re-creating free game assets
  • Multiplayer (obviously)
  • Matchmaking and ranking with a haskell masterserver
  • Optionally, improvements over the original game
  • Awesome infrastructure such as our own Kevin CI service

But beware, for sanity reasons:

  • No network compatibility with the original game. You really wanna have the same problems again?
  • No binary compatibility with the original game. A one-way script to convert maps/savegames/missions to openage is planned though.

Current State of the Project

Important notice: At the moment, "gameplay" is basically non-functional. We're implementing the internal game simulation (how units even do anything) with simplicity and extensibility in mind, so we had to get rid of the temporary (but kind of working) previous version. With these changes we can (finally) actually make use of our converted asset packs and our nyan API! We're working day and night to make gameplay return*. If you're interested, we wrote detailed explanations on our blog: Part 1, Part 2, Monthly Devlog.

* may not actually be every day and night

Operating SystemBuild status
Debian SidTodo: Kevin #11
Ubuntu 22.04 LTSUbuntu 22.04 build status
macOSmacOS build status
Windows Server 2019Windows Server 2019 build status
Windows Server 2022Windows Server 2022 build status

Installation Packages

There's many missing parts for an actually working game. So if you "just wanna play", you'll be disappointed, unfortunately.

We strongly recommend to build the program from source to get the latest, greatest and shiniest project state :)

  • For Linux check at repology if your distribution has any packages available. Otherwise you need to build from source. We don't release *.deb, *.rpm, Flatpak, snap or AppImage packages yet.

  • For Windows check our release page for the latest installer. Otherwise, you need to build from source.

  • For macOS we currently don't have any packages, you need to build from source.

If you need help, maybe our troubleshooting guide helps you.

Quickstart

  • How do I get this to run on my box?

    1. Clone the repo.
    2. Install dependencies. See doc/building.md to get instructions for your favorite platform.
    3. Build the project:
    ./configure --download-nyan
    make
    
  • I compiled everything. Now how do I run it?

    • Execute cd bin && ./run main.
    • The convert script will transform original assets into openage formats, which are a lot saner and more moddable.
    • Use your brain and react to the things you'll see.
  • Waaaaaah! It...

    • segfaults
    • prints error messages I don't want to read
    • ate my dog

All of those are features, not bugs.

To turn them off, use ./bin/run --dont-segfault --no-errors --dont-eat-dog.

If this still does not help, try our troubleshooting guide, the contact section or the bug tracker.

Contributing

You might ask yourself now "Sounds cool, but how do I participate and get famous contribute useful features?".

Fortunately for you, there is a lot to do and we are very grateful for help.

Where do I start?

  • Check the issues labelled with good first issue. These are tasks that you can start right away and don't require much previous knowledge.
  • Ask us in the chat. Someone there could need help with something.
  • You can also take the initiative and fix a bug you found, create an issue for discussion or implement a feature that we never though of, but always wanted.

Ok, I found something. What now?

  • Tell us, if you haven't already. Chances are that we have additional information and directions.
  • Read the docs. They will answer most "administrative" questions like what code style is used and how the engine core parts are connected.
  • Read the code and get familiar with the engine component you want to work with.
  • Do not hesitate to ask us for help if you do not understand something.

How do I contribute my features/changes?

  • Read the contributing guide.
  • You can upload work in progress (WIP) versions or drafts of your contribution to get feedback or support.
  • Tell us (again) when you want us to review your work.

I want to help, but I'm not a programmer...

Then openage might be a good reason to become one! We have many issues and tasks for beginners. You just have to ask and we'll find something. Alternatively, lurking is also allowed.


Cheers, happy hecking!

Development Process

What does openage development look like in practice?

How can I help?

All documentation is also in this repo:

  • Code documentation is embedded in the sources for Doxygen (see doc readme).
  • Have a look at the doc directory. This folder tends to get outdated when code changes.

License

GNU GPLv3 or later; see copying.md and legal/GPLv3.

I know that probably nobody is ever gonna look at the copying.md file, but if you want to contribute code to openage, please take the time to skim through it and add yourself to the authors list.

编辑推荐精选

扣子-AI办公

扣子-AI办公

职场AI,就用扣子

AI办公助手,复杂任务高效处理。办公效率低?扣子空间AI助手支持播客生成、PPT制作、网页开发及报告写作,覆盖科研、商业、舆情等领域的专家Agent 7x24小时响应,生活工作无缝切换,提升50%效率!

堆友

堆友

多风格AI绘画神器

堆友平台由阿里巴巴设计团队创建,作为一款AI驱动的设计工具,专为设计师提供一站式增长服务。功能覆盖海量3D素材、AI绘画、实时渲染以及专业抠图,显著提升设计品质和效率。平台不仅提供工具,还是一个促进创意交流和个人发展的空间,界面友好,适合所有级别的设计师和创意工作者。

图像生成AI工具AI反应堆AI工具箱AI绘画GOAI艺术字堆友相机AI图像热门
码上飞

码上飞

零代码AI应用开发平台

零代码AI应用开发平台,用户只需一句话简单描述需求,AI能自动生成小程序、APP或H5网页应用,无需编写代码。

Vora

Vora

免费创建高清无水印Sora视频

Vora是一个免费创建高清无水印Sora视频的AI工具

Refly.AI

Refly.AI

最适合小白的AI自动化工作流平台

无需编码,轻松生成可复用、可变现的AI自动化工作流

酷表ChatExcel

酷表ChatExcel

大模型驱动的Excel数据处理工具

基于大模型交互的表格处理系统,允许用户通过对话方式完成数据整理和可视化分析。系统采用机器学习算法解析用户指令,自动执行排序、公式计算和数据透视等操作,支持多种文件格式导入导出。数据处理响应速度保持在0.8秒以内,支持超过100万行数据的即时分析。

AI工具酷表ChatExcelAI智能客服AI营销产品使用教程
TRAE编程

TRAE编程

AI辅助编程,代码自动修复

Trae是一种自适应的集成开发环境(IDE),通过自动化和多元协作改变开发流程。利用Trae,团队能够更快速、精确地编写和部署代码,从而提高编程效率和项目交付速度。Trae具备上下文感知和代码自动完成功能,是提升开发效率的理想工具。

AI工具TraeAI IDE协作生产力转型热门
AIWritePaper论文写作

AIWritePaper论文写作

AI论文写作指导平台

AIWritePaper论文写作是一站式AI论文写作辅助工具,简化了选题、文献检索至论文撰写的整个过程。通过简单设定,平台可快速生成高质量论文大纲和全文,配合图表、参考文献等一应俱全,同时提供开题报告和答辩PPT等增值服务,保障数据安全,有效提升写作效率和论文质量。

AI辅助写作AI工具AI论文工具论文写作智能生成大纲数据安全AI助手热门
博思AIPPT

博思AIPPT

AI一键生成PPT,就用博思AIPPT!

博思AIPPT,新一代的AI生成PPT平台,支持智能生成PPT、AI美化PPT、文本&链接生成PPT、导入Word/PDF/Markdown文档生成PPT等,内置海量精美PPT模板,涵盖商务、教育、科技等不同风格,同时针对每个页面提供多种版式,一键自适应切换,完美适配各种办公场景。

AI办公办公工具AI工具博思AIPPTAI生成PPT智能排版海量精品模板AI创作热门
潮际好麦

潮际好麦

AI赋能电商视觉革命,一站式智能商拍平台

潮际好麦深耕服装行业,是国内AI试衣效果最好的软件。使用先进AIGC能力为电商卖家批量提供优质的、低成本的商拍图。合作品牌有Shein、Lazada、安踏、百丽等65个国内外头部品牌,以及国内10万+淘宝、天猫、京东等主流平台的品牌商家,为卖家节省将近85%的出图成本,提升约3倍出图效率,让品牌能够快速上架。

下拉加载更多