awesome-3D-gaussian-splatting

awesome-3D-gaussian-splatting

3D Gaussian Splatting资源与应用综述

本项目整理了3D Gaussian Splatting领域的前沿论文和开源资源,包括自动驾驶、头像生成、压缩优化等多个应用方向,以及实现代码、数据集和教程。这些资源为研究人员和开发者提供了全面的参考,有助于推动该技术的发展与落地应用。

3D Gaussian Splatting渲染视图合成辐射场实时渲染Github开源项目

Awesome 3D Gaussian Splatting Resources

A curated list of papers and open-source resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months. If you have any additions or suggestions, feel free to contribute. Additional resources like blog posts, videos, etc. are also welcome.

Table of contents

<br> <br> <details span> <summary><b>Update Log:</b></summary> <br>

May 10, 2024

  • Added 18 papers: Z-Splat, Dual-Camera, StylizedGS, Hash3D, Revisiting Densification, Gaussian Pancakes, 3D-aware Deformable Gaussians, SpikeNVS, Zero-shot PC completion, SplatPose, DreamScene360, RealmDreamer, Gaussian-ILC, Reinforcment Learning with GGS, GoMAvatar, OccGaussian, LoopGaussian, Review

April 11, 2024

  • Code release of latentSplat

April 9, 2024

  • Added 1 paper: EgoLifter

April 8, 2024

  • Added 3 papers: Robust Gaussian Splatting, SC4D, and MM-Gaussian

April 5, 2024

  • Added 5 papers: Surface Reconstruction, TCLC-GS, GaSpCT, OmniGS, and Per-Gaussian Embedding,
  • Fixes

April 2, 2024

  • Added 11 papers: HO, SGD, HGS, Snap-it, InstantSplat, 3DGSR, MM3DGS, HAHA, CityGaussain, Mirror-3DGS, and Feature Splatting

March 30, 2024

  • Added 8 papers: Modeling uncertainty, GRM, Gamba, CoherentGS, TOGS, SA-GS, and GaussianCube

March 27, 2024

  • Added Other Implementation: 360-gaussian-splatting
  • CVPR '24 labels added
  • Added 5 papers: Comp4D, DreamPolisher, DN-Splatter, 2D GS, and Octree-GS

March 26, 2024

  • Added 13 paper: latentSplat, GS on the Move, RadSplat, Mini-Splatting, SyncTweedies, HAC, STAG4D, EndoGSLAM, Pixel-GS, Semantic Gaussians, Gaussian in the Wild, CG-SLAM, and GSDF

March 24, 2024:

  • Added paper: Gaussian Frosting

March 20, 2024:

  • Added 4 papers: GVGEN, HUGS, RGBD GS-ICP SLAM, and High-Fidelity SLAM

March 19, 2024:

  • Added Pointrix
  • Added 3DGS tutorial by the original authors
  • Added GauStudio
  • Added 23 papers: Touch-GS, GGRt, FDGaussian, SWAG, Den-SOFT, Gaussian-Flow, View-Consistent 3D Editing, BAGS, GeoGaussian, GS-Pose, Analytic-Splatting, Seamless 3D Maps, Texture-GS, Recent Advances in 3DGS, Compact 3DGS for Dense Visual SLAM, BrightDreamer, 3DGS-Reloc, Beyond Uncertainty, Motion-Aware 3DGS, Fed3DGS, GaussNav, 3DGS-Calib, and NEDS-SLAM

March 17, 2024:

  • Update repo name and link for 3DGS.cpp (originally VulkanSplatting)

March 16, 2024:

  • SplatTV
  • Added 6 papers: GaussianGrasper, new splitting algorithm, Controllable Text-to-3D Generation, Spring-Mass 3DGS, Hyper-3DGS, and DreamScene

March 14, 2024:

  • Added 6 papers: SemGauss, StyleGaussian, Gaussian Splatting in Style, GaussCtrl, GaussianImage, and RAIN-GS

March 8, 2024:

  • Tutorial: Howto capture images for 3DGS
  • Added 6 papers: SplattingAvatar, DNGaussian, Radiative Gaussians, BAGS, GSEdit, and ManiGaussian

March 8, 2024:

  • Added 3DGStream Viewer

March 6, 2024:

  • 1 paper added: Splat-Nav

March 5, 2024:

  • 1 paper added: 3DGStream
  • Code releases
  • New viewer added

March 2, 2024:

  • 1 paper added: 3D Gaussian Model for Animation and Texturing
  • New section: Courses that also teach 3DGS.

February 28, 2024:

  • VastGaussian

February 27, 2024:

  • 2 papers added: Spec-Gaussian and GEA
  • SC-GS code released

February 24, 2024:

  • 2 papers added: Identifying unnecessary Gaussians and Gaussian Pro

February 23, 2024:

  • Corrected Authors and updated abstract for EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting

February 21, 2024:

  • Added one paper: Reshaping SLAM: a Survey

February 20, 2024:

  • GaussianObject code released
  • Added one paper: GaussianHair

February 19, 2024:

  • Blog post added: NeRFs vs. 3DGS.

February 16, 2024:

  • 2 papers added: IM-3D and GES
  • GaMeS code released

February 14, 2024:

  • Added viewer: VulkanSplatting - cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute

February 13, 2024:

  • Code releases: (16th Jan 2024) Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
  • 3 papers added: 3DGala, ImplicitDeepFake, and 3D Gaussians as a New Vision Era.

February 9, 2024:

  • 1 paper added: HeadStudio

February 8, 2024:

  • 3 papers added: Rig3DGS, Mesh-based GS, and LGM February 6, 2024:
  • Added 2 papers: SGS-SLAM and 4D Gaussian Splatting

February 5, 2024:

  • Moved SWAGS to Dynmatics and Deformation section
  • Added 2 paper: GaussianObject and GaMeSh
  • GS++ renamed to Optimal Projection

February 2, 2024:

  • Added 6 papers: VR-GS, Segment Anything, Gaussian Splashing, GS++, 360-GS, and StopThePop
  • TRIPS code release

January 30, 2024:

  • Code changes: GaussianAvatars code changed to private

January 29, 2024:

  • Added 2 papers: LIV-GaussMap and TIP-Editor

January 26, 2024:

  • Removed retracted paper: Animatable 3D Gaussians for High-fidelity Synthesis of Human Motions
  • 3 papers added: EndoGaussians, PSAvatar, and GauU-Scene

January 25, 2024:

  • Added viewer: Splatapult - 3d gaussian splatting renderer in C++ and OpenGL, works with OpenXR for tethered VR

January 24, 2024:

  • Added utility: GSOPs (Gaussian Splat Operators) for SideFX Houdini
  • Code releases: GaussianAvatars

January 23, 2024:

  • 3 papers added: Amortized Gen3D, Deformable Endoscopic Tissues, Fast dynamic 3D Object Generation
  • Code releases: Animatable Avatars, Compressed 3D Gaussians, GaussianAvatar

January 13, 2024:

  • 4 papers added: CoSSegGaussians, TRIPS, Gaussian Shadow Casting for Neural Characters and DISTWAR

January 9, 2024:

  • 1 paper added: A Survey on 3D Gaussian Splatting (The first survey)

January 8, 2024:

  • 4 papers added: SWAGS (added paper from 2023 which I forgot to add before, ), first review paper, compressed 3DGS, and an application paper for Characterizing Satellite Geometry.

January 7, 2024:

  • 1 Open source implementation: taichi-splatting - work is originally derived off Taichi 3D Gaussian Splatting, with significant re-organisation and changes.

January 5, 2024:

  • 3 papers added: FMGS, PEGASUS, and Repaint123.

January 2, 2024:

  • 1 paper added: Street Gaussians.

January 2, 2024:

  • Deblurring Gaussians paper link updated.
  • SAGA code released.
  • 2 papers from 2023 added: Text2Immersion and 2D-Guided 3DG Segmentation.
  • Mathematical supplemend of gsplat lib.
  • Add years in categories.
  • GSM code released.

December 29, 2023:

  • 1 paper added (apparently missed that one before): Gaussian-Head-Avatar.
  • Blog post head avatars added.

December 29, 2023:

  • 3 papers added: DreamGaussian4D, 4DGen, and Spacetime Gaussian.

December 27, 2023:

  • 3 papers added: LangSplat, Deformable 3DGS, and Human101.
  • Blog post added: Comprehensive Review of 3DGS.

December 25, 2023:

  • Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes code released.
  • GPS-Gaussian code released.

December 24, 2023:

  • 2 papers added: Self-Organization Gaussian Grids and Gaussian Splitting.
  • Added repo for enhancing Gaussian rendering to model more complex scenes.

December 21, 2023:

  • 3 papers added: Splatter Image, pixelSplat, and align your gaussians.
  • Gaussian Grouping code released.

December 19, 2023:

  • 2 papers added: GAvatar and GauFRe.

December 18, 2023:

  • Added utility: SpectacularAI - Conversion scripts for different 3DGS conventions.
  • SuGaR code released.

December 16, 2023:

  • Added WebGL viewer 3: Gauzilla.

December 15, 2023:

  • 4 papers added: DrivingGaussian, iComMa, Triplane, and 3DGS-Avatar.
  • Relightable Gaussians code released.

December 13, 2023:

  • 5 papers added: Gaussian-SLAM, CoGS, ASH, CF-GS, and Photo-SLAM.

December 11, 2023:

  • 2 papers added: Gaussian Splatting SLAM and Denoising Scores for 3D Generation.
  • ScaffoldGS code released.

December 8, 2023:

  • 2 papers added: EAGLES and MonoGaussianAvatar.

December 7, 2023:

  • LucidDreamer code released.
  • 9 papers added: GauHuman, HeadGaS, HiFi4G, Gaussian-Flow, Feature-3DGS, Gaussian-Avatar, FlashAvatar, Relightable, and Deblurring Gaussians.

December 5, 2023:

  • 9 papers added: NeuSG, GaussianHead, GaussianAvatars, GPS-Gaussian, Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction, SplaTAM, MANUS, Segment Any, and Language embedded 3D Gaussians.

December 4, 2023:

  • 8 papers added: Gaussian Grouping, MD Splatting, DynMF, Scaffold-GS, SparseGS, FSGS, Control4D, and SC-GS.

December 1, 2023:

  • 4 papers added: Compact3D, GaussianShader, Periodic Vibration Gaussian and Gaussian Shell Maps for Efficient 3D Human Generation.
  • Created Table of contents for each category and added line breaks.

November 30, 2023:

  • Added Unreal game engine implementation.
  • 5 papers added: LightGaussian, FisherRF, HUGS, HumanGaussian, CG3D, and Multi Scale 3DGS.

November 29, 2023:

  • Added two papers: Point and Move and IR-GS.

November 28, 2023:

  • Added five papers: GaussinEditor, Relightable Gaussians, GART, Mip-Splatting, HumanGaussian.

November 27, 2023:

  • Added two papers: Gaussian Editing and Compact 3D Gaussians.

November 25, 2023:

  • Animatable Gaussians project added (paper not yet released).

November 22, 2023:

  • 3 new GS papers added: Animatable, Depth-Regularized, and Monocular/Multi-view 3DGS.
  • Added some classic papers.
  • Added another GS paper also called LucidDreamer.

November 21, 2023:

  • 3 new GS papers added: GaussianDiffusion, LucidDreamer, PhysGaussian.
  • 2 more GS papers added: SuGaR, PhysGaussian.

November 21, 2023:

  • Added the paper GS-SLAM

November 17, 2023:

  • Added PlayCanvas implementation to Game Engines section.

November 16, 2023:

  • Deformable 3D Gaussians code released.
  • Drivable 3D Gaussian Avatars paper added.

November 8, 2023:

  • Some notes about the 3DGS implementation and unsive/rsal format discussion.

November 4, 2023:

  • Added 2D gaussian splatting.
  • Added very detailed (technical) blog post explaining 3D gaussian splatting.

October 28, 2023:

  • Added Utilities Section.
  • Added 3DGS Converter for editing 3DGS .ply files in Cloud Compare to Utilities.
  • Added Kapture (for bundler to colmap model conversion) and Kapture image cropper script with conversion instructions to Utilities.

October 23, 2023:

  • Added python WebGL viewer 2.
  • Added Intro to gaussian splatting (and Unity viewer) video blog.

October 21, 2023:

  • Added python OpenGL viewer.
  • Added typescript WebGPU viewer.

October 20, 2023:

  • Made abstracts readable (removed hyphenations).
  • Added Windows tutorial.
  • Other minor text fixes.
  • Added Jupyter notebook viewer.

October 19, 2023:

  • Added Github page link for Real-time Photorealistic Dynamic Scene Representation.
  • Re-ordered headings.
  • Added other unofficial implementations.
  • Moved Nerfstudio gsplat and fast: C++/CUDA to Unofficial Implementations.
  • Added Nerfstudio, Blender, WebRTC, iOS & Metal viewers.

October 17, 2023:

  • GaussianDreamer code released.
  • Added Real-time Photorealistic Dynamic Scene Representation.

October 16, 2023:

  • Added Deformable 3D Gaussians paper.
  • Dynamic 3D Gaussians code released. October 15, 2023: Initial list with first 6 papers.
</details> <br>

Seminal Paper introducing 3D Gaussian Splatting:

3D Gaussian Splatting for Real-Time Radiance Field Rendering

Authors: Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis

<details span> <summary><b>Abstract</b></summary> Radiance Field methods have recently revolutionized novel-view synthesis of scenes captured with multiple photos or videos. However, achieving high visual

编辑推荐精选

讯飞智文

讯飞智文

一键生成PPT和Word,让学习生活更轻松

讯飞智文是一个利用 AI 技术的项目,能够帮助用户生成 PPT 以及各类文档。无论是商业领域的市场分析报告、年度目标制定,还是学生群体的职业生涯规划、实习避坑指南,亦或是活动策划、旅游攻略等内容,它都能提供支持,帮助用户精准表达,轻松呈现各种信息。

AI办公办公工具AI工具讯飞智文AI在线生成PPTAI撰写助手多语种文档生成AI自动配图热门
讯飞星火

讯飞星火

深度推理能力全新升级,全面对标OpenAI o1

科大讯飞的星火大模型,支持语言理解、知识问答和文本创作等多功能,适用于多种文件和业务场景,提升办公和日常生活的效率。讯飞星火是一个提供丰富智能服务的平台,涵盖科技资讯、图像创作、写作辅助、编程解答、科研文献解读等功能,能为不同需求的用户提供便捷高效的帮助,助力用户轻松获取信息、解决问题,满足多样化使用场景。

热门AI开发模型训练AI工具讯飞星火大模型智能问答内容创作多语种支持智慧生活
Spark-TTS

Spark-TTS

一种基于大语言模型的高效单流解耦语音令牌文本到语音合成模型

Spark-TTS 是一个基于 PyTorch 的开源文本到语音合成项目,由多个知名机构联合参与。该项目提供了高效的 LLM(大语言模型)驱动的语音合成方案,支持语音克隆和语音创建功能,可通过命令行界面(CLI)和 Web UI 两种方式使用。用户可以根据需求调整语音的性别、音高、速度等参数,生成高质量的语音。该项目适用于多种场景,如有声读物制作、智能语音助手开发等。

Trae

Trae

字节跳动发布的AI编程神器IDE

Trae是一种自适应的集成开发环境(IDE),通过自动化和多元协作改变开发流程。利用Trae,团队能够更快速、精确地编写和部署代码,从而提高编程效率和项目交付速度。Trae具备上下文感知和代码自动完成功能,是提升开发效率的理想工具。

AI工具TraeAI IDE协作生产力转型热门
咔片PPT

咔片PPT

AI助力,做PPT更简单!

咔片是一款轻量化在线演示设计工具,借助 AI 技术,实现从内容生成到智能设计的一站式 PPT 制作服务。支持多种文档格式导入生成 PPT,提供海量模板、智能美化、素材替换等功能,适用于销售、教师、学生等各类人群,能高效制作出高品质 PPT,满足不同场景演示需求。

讯飞绘文

讯飞绘文

选题、配图、成文,一站式创作,让内容运营更高效

讯飞绘文,一个AI集成平台,支持写作、选题、配图、排版和发布。高效生成适用于各类媒体的定制内容,加速品牌传播,提升内容营销效果。

热门AI辅助写作AI工具讯飞绘文内容运营AI创作个性化文章多平台分发AI助手
材料星

材料星

专业的AI公文写作平台,公文写作神器

AI 材料星,专业的 AI 公文写作辅助平台,为体制内工作人员提供高效的公文写作解决方案。拥有海量公文文库、9 大核心 AI 功能,支持 30 + 文稿类型生成,助力快速完成领导讲话、工作总结、述职报告等材料,提升办公效率,是体制打工人的得力写作神器。

openai-agents-python

openai-agents-python

OpenAI Agents SDK,助力开发者便捷使用 OpenAI 相关功能。

openai-agents-python 是 OpenAI 推出的一款强大 Python SDK,它为开发者提供了与 OpenAI 模型交互的高效工具,支持工具调用、结果处理、追踪等功能,涵盖多种应用场景,如研究助手、财务研究等,能显著提升开发效率,让开发者更轻松地利用 OpenAI 的技术优势。

Hunyuan3D-2

Hunyuan3D-2

高分辨率纹理 3D 资产生成

Hunyuan3D-2 是腾讯开发的用于 3D 资产生成的强大工具,支持从文本描述、单张图片或多视角图片生成 3D 模型,具备快速形状生成能力,可生成带纹理的高质量 3D 模型,适用于多个领域,为 3D 创作提供了高效解决方案。

3FS

3FS

一个具备存储、管理和客户端操作等多种功能的分布式文件系统相关项目。

3FS 是一个功能强大的分布式文件系统项目,涵盖了存储引擎、元数据管理、客户端工具等多个模块。它支持多种文件操作,如创建文件和目录、设置布局等,同时具备高效的事件循环、节点选择和协程池管理等特性。适用于需要大规模数据存储和管理的场景,能够提高系统的性能和可靠性,是分布式存储领域的优质解决方案。

下拉加载更多