GodSVG is an editor for Scalable Vector Graphics (SVG) files. Unlike other editors, it represents the SVG code directly, doesn't add any metadata, and even lets you edit the SVG code in real time. GodSVG is inspired by the need for an SVG editor without abstractions that produces clean and optimized files.
[!IMPORTANT] GodSVG is not officially released, it's currently in late alpha.
GodSVG is almost entirely made by my work in my free time. If you like this project and want to help secure it through its development, you can donate on one of the platforms listed to the right and make it a less financially stupid endeavor for me.
Download the version you want from the list of GodSVG releases.
Note that if you're on MacOS, you need to disable Gatekeeper if you haven't yet. I don't have the time or money to deal with Apple's gatekeeping.
Link to the web build: https://godsvg.com/editor
To run the latest unreleased version, you can download Godot from https://godotengine.org (development is currently happening in v4.3.beta1). After getting the repository files on your machine, you must open Godot, click on the "Import" button, and import the project.godot
folder. If there are a lot of errors as some people have reported, it's Godot's fault. Try closing and opening the project a few times, changing small things on the code that errors out, etc. until the errors hopefully clear.
Documentation for GodSVG is likely eventually going to be built-in. Meanwhile, the basics of using it will be outlined below.
GodSVG is something between an SVG editor and an assisted code editor for SVG files. SVGs are a text-based format, and to understand how to be efficient with the tool, it would really help to first familiarize with the SVG basics (Check out the first few tutorials here).
If you want to import an existing graphic from scratch, use the Import button on top of the code editor or drag-and-drop an SVG file into the app.
To add new shapes, press the "+ Add new element" button, right-click inside the viewport, or right-click inside the elements list. You can then select your shape from the dropdown. After your shape is added, you can drag its handles in the viewport to change its geometry, or modify the attributes in the inspector to change its other properties, like fill and stroke. You can also always modify the SVG code directly.
In the inspector, you can hover each element's fields to see which attribute they represent. You may select elements in the viewport on the right or the inspector on the left, and right-click to do operations on them such as deleting or moving them. Some of these actions shortcuts, you can find them in the settings menu.
Pathdata attributes have a very complex editor that allows for selecting individual path commands with a lot of similarities to elements. You can right-click the path command and click "Insert After", then pick the one you want. If you're used to SVG paths, you can also use the M, L, H, V, Z, A, Q, T, C, S keys to insert a new path command after a selected one; pressing Shift will also make the new command absolute instead of relative.
Multiple elements or path commands can be selected as usual with Ctrl+Click and Shift+Click. Additionally, double-clicking a path command will select the whole subpath it's in.
To export the graphic, use the Export button on top of the code editor.
Contributions are very welcome! GodSVG is built in Godot. For code contributions, read Contributing Guidelines. Before starting work on features, first propose them by using the issue form and wait for approval.
To report bugs or propose features, use Github's issue form. For more casual discussion around the tool or contributing to it, find me on GodSVG's Discord.
GodSVG is free for everyone to use however they want. This is not to say that the official communities are anarchy: All of them, including this Github repository, are actively moderated.
GodSVG is licensed under the MIT License:
The above explanation reflects my understanding of my own license terms and does not constitute legal advice.
最强AI数据分析助手
小浣熊家族Raccoon,您的AI智能助手,致力于通过先进的人工智能技术,为用户提供高效、便捷的智能服务。无论是日常咨询还是专业问题解答,小浣熊都能以快速、准确的响应满足您的需求,让您的生活更加智能便捷。
像人一样思考的AI智能体
imini 是一款超级AI智能体,能根据人类指令,自主思考、自主完成、并且交付结果的AI智能体。
AI数字人视频创作平台
Keevx 一款开箱即用的AI数字人视频创作平台,广泛适用于电商广告、企业培训与社媒宣传,让全球企业与个人创作者无需拍摄剪辑,就能快速生成多语言、高质量的专业视频。
一站式AI创作平台
提供 AI 驱动的图片、视频生成及数字人等功能,助力创意创作
AI办公助手,复杂任务高效处理
AI办公助手,复杂任务高效处理。办公效率低?扣子空间AI助手支持播客生成、PPT制作、网页开发及报告写作,覆盖科研、商业、舆情等领域的专家Agent 7x24小时响应,生活工作无缝切换,提升50%效率!
AI辅助编程,代码自动修复
Trae是一种自适应的集成开发环境(IDE),通过自动化和多元协作改变开发流程。利用Trae,团队能够更快速、精确地编写和部署代码,从而提高编程效率和项目交付速度。Trae具备上下文感知和代码自动完成功能,是提升开发效率的理想工具。
AI小说写作助手,一站式润色、改写、扩写
蛙蛙写作—国内先进的AI写作平台,涵盖小说、学术、社交媒体等多场景。提供续写、改写、润色等功能,助力创作者高效优化写作流程。界面简洁,功能全面,适合各类写作者提升内容品质和工作效率。
全能AI智能助手,随时解答生活与工作的多样问题
问小白,由元石科技研发的AI智能助手,快速准确地解答各种生活和工作问题,包括但不限于搜索、规划和社交互动,帮助用户在日常生活中提高效率,轻松管理个人事务。
实时语音翻译/同声传译工具
Transly是一个多场景的AI大语言模型驱动的同声传译、专业翻译助手,它拥有超精准的音频识别翻译能力,几乎零延迟的使用体验和支持多国语言可以让你带它走遍全球,无论你是留学生、商务人士、韩剧美剧爱好者,还是出国游玩、多国会议、跨国追星等等,都可以满足你所有需要同传的场景需求,线上线下通用,扫除语言障碍,让全世界的语言交流不再有国界。
一键生成PPT和Word,让学习生活更轻松
讯飞智文是一个利用 AI 技术的项目,能够帮助用户生成 PPT 以及各类文档。无论是商业领域的市场分析报告、年度目标制定,还是学生群体的职业生涯规划、实习避坑指南,亦或是活动策划、旅游攻略等内容,它都能提供支持,帮助用户精准表达,轻松呈现各种信息。
最新AI工具、AI资讯
独家AI资源、AI项目落地