3DStreet creates 3D visualizations of your 2D Streetmix.net streets using A-Frame and WebXR. Developers can use the same core street A-Frame component of 3DStreet for their own projects.
| Start 3DStreet |
|---|
(or visit https://3dstreet.app)
<img height="500" src="https://raw.githubusercontent.com/kfarr/streetmix3d/master/ui_assets/streetmix3d.jpg" />This repo is the 3DStreet Core Viewer. It provides parsing of JSON in Streetmix format into a 3DStreet scene. It also provides all of the core components needed for viewers. It is also a core dependency of the 3DStreet Editor hosted in a separate repository.
This repo's main branch is hosted via github pages at github.3dstreet.org. The 3DStreet Editor uses this path to fetch 3DStreet dependencies. A-Frame developers leveraging 3DStreet Core will also use this path.
3DStreet is built upon a custom A-Frame street component which is also available for you to customize for your own custom A-Frame street scenes. The street component takes a string of JSON and renders one or more "segments" (also known as lanes or slices) of a street and optionally buildings and ground to the left and right.
<html> <head> <title>Street Component!</title> <script src="https://aframe.io/releases/1.5.0/aframe.min.js"></script> <script src="https://unpkg.com/3dstreet@0.4.5/dist/aframe-street-component.js"></script> </head> <body> <a-scene> <a-entity id="mySimpleStreet" street streetmix-loader="streetmixStreetURL: https://streetmix.net/kfarr/3/" ></a-entity> </a-scene> </body> </html>
street Component APIThe street component creates a street made up of one or more segments as children of the entity it's attached to. It may also create buildings, ground, and place models in the scene using mixins. Creating the JSON array of segments by hand is cumbersome and typically the streetmix-loader component (below) is also used on the same entity to populate the street JSON from a Streetmix.net street.
| Property | Description | Default Value |
|---|---|---|
| JSON | A string of JSON containing an array one or more segments (also known as slices) representing cross-section parts of a street. See basic-json.html for an example of proper usage | '' |
| type | A string representing the formatting of the JSON passed in the JSON property | 'streetmixSegmentsFeet' |
| left | A string to determine which building variant to create for the left side of the street (heading outbound) | '' |
| right | A string to determine which building variant to create for the right side of the street (heading outbound). | '' |
| showGround | A boolean to determine if the ground associated with the specified building variant(s) in left and right should be created or not. | true |
| showStriping | A boolean to determine if the lane stripings should be created or not. | true |
| length | A number that sets the street's length in meters | 150 |
intersection Component APIThe intersection component creates an intersection surface with options for adding curbs, sidewalks, crosswalks, stop signs, and traffic signals.
| Property | Description | Default Value |
|---|---|---|
| dimensions | Specifies the width and depth of the intersection. First value represents width, second value represents depth. | '20 20' |
| sidewalk | Sets the width of the sidewalk at each side of the intersection. Values are set in the order of west, east, north, south. | '0 0 0 0' |
| northeastcurb | Sets the curb dimensions for the north east curb. Values are updated as width, then depth. | '4 4' |
| southwestcurb | Sets the curb dimensions for the south west curb. Values are updated as width, then depth. | '4 4' |
| southeastcurb | Sets the curb dimensions for the south east curb. Values are updated as width, then depth. | '4 4' |
| northwestcurb | Sets the curb dimensions for the north west curb. Values are updated as width, then depth. | '4 4' |
| stopsign | Sets if each side of the intersection has a stop sign. Values are set in the order of east, west, north, south. 0 is false, 1 is true. | '0 0 0 0' |
| trafficsignal | Sets if each side of the intersection has a traffic signal. Values are set in the order of east, west, north, south. 0 is false, 1 is true. | '1 1 1 1' |
| crosswalk | Sets if each side of the intersection has a crosswalk. Values are set in the order of east, west, north, south. 0 is false, 1 is true. | '1 1 1 1' |
streetmix-loader Component APIThe streetmix-loader component requests a Streetmix API response when given a unique street URL and then passes the segments array JSON as a string to the street component (which is a dependency -- you must have the street component on the same entity as that of the streetmix-loader component).
| Property | Description | Default Value |
|---|---|---|
| streetmixStreetURL | A string representing a "user facing" Streetmix street URL such as https://streetmix.net/kfarr/3/ | '' |
| streetmixAPIURL | A string representing the Streetmix API street URL such as https://streetmix.net/api/v1/streets/7a633310-e598-11e6-80db-ebe3de713876 | '' |
| showBuildings | A Boolean that determines whether or not buildings are rendered | true |
Either 1 of the 2 properties are required. If both are provided the component will use streetmixAPIURL value and ignore streetmixStreetURL.
A default Streetmix.net cross-section view is oriented to show vehicles heading away from you as "outbound". The street component follows this convention and when placed in a new A-Frame scene the default camera is looking toward the outbound direction of the generated street. The default rendering is 1:1 scale.
When aframe-street-component.js is included on a page it automatically loads 3D models and other assets using the A-Frame asset loader by adding them to the scene's a-assets block and defining mixins pointing to these assets. The street component itself simply places entities with appropriate mixin names. For more information on the asset loader see this docs link.
animated can be added to the variantString of the type sidewalk to make the pedestrians animated. Here is an example of how this can be implemented:{
"width": 9,
"variantString": "normal|animated",
"type": "sidewalk"
}
Please see animated.html for a demo.
3DStreet does not yet support all of the street segments found in Streetmix. You may find some segments don't display at all or are missing 3D elements. Here is a complete list:
| Streetmix Segment Type | 3DStreet Support? | Variants | Notes and Model Source |
|---|---|---|---|
| sidewalk | Yes - Partial | empty | All variants show empty sidewalk, no pedestrian 3d models or density variants. |
| sidewalk-lamp | Yes - All | Variants: right, left, both Subvariants: modern, traditional, pride | Modern Lamp Post, License Google Poly CC Attrib; Traditional Lamp Post, License Google Poly CC Attrib |
| bike-lane | Yes - All | Variants: regular, red, green | No bikes shown |
| drive-lane | Yes - Partial | car-type: "car" and "sharrow" | Not supported: car-type truck and autonomous vehicle |
| turn-lane | Yes - All | left right left-right-straight shared both left-straight right-straight straight | Note: there appears to be a bug with Streetmix.net rendering of turn-lane-orientation variant in street cross section for inbound - it appears to be inverted from the street's json database value. https://github.com/streetmix/streetmix/issues/683. Note: Shared turn lane does not exhibit proper segment lane markings. |
| bus-lane | Yes - Partial | shared (sharrow) variant not supported | Model Credits: New Flyer XD40 Bus |
| divider | Yes - Partial | striped-buffer, bollard | striped-buffer is rendered for all variants. Original model credit: Flexi Guide 300 Safe Hit Post |
| parking-lane | Yes - Partial | parking-lane-direction and parking-lane-orientation unsupported, parking delimiter markings unsupported | |
| sidewalk-tree | Yes - All | palm-tree, big | Supports palm tree and normal ("big") street tree. Palm Tree: License Google Poly CC Attrib, Model Source, Street Tree: License Sketchfab "Standard", Polygon City Pack |
| sidewalk-bench | Yes - Partial | left, right | "center" bench not supported. |
| sidewalk-bike-rack | Yes - Partial | Doesn't support height -- always at sidewalk level. No bike model yet, just the rack. Model credits: Bike Rack by illustrationlogic, License CC BY NC SA 4.0 | |
| sidewalk-wayfinding | Yes - Partial | small, medium, large variants all render same object | All size variants render the same simple wayfinding obelisk shape with texture based on original NYC design from Pentagram.. |
| parklet | No | ||
| light-rail | Yes - All | grass variant displays as green color asphalt | Model credits: Siemens Avenio, License CC BY NC SA 4.0; Train track 2 black, License Google Poly CC BY |
| streetcar | Yes - All | grass variant displays as green color asphalt | Model credit: Godarville Tram, License Turbo Squid Royalty Free |
| transit-shelter | Yes - Partial | Doesn't support height -- always at sidewalk level. | |
| train | No | No support planned, not a public Streetmix segment type. | |
| scooter | Yes - All | Variants: regular, red, green | No scooters shown. (Treated identically to a bike lane.) |
| scooter-drop-zone | No | ||
| bikeshare | Yes | left right | Rendered every 100 meters. Original model credit |
| food-truck | No | ||
| flex-zone | No | ||
| flex-zone-curb | No |
"Buildings" are lots and/or objects rendered on either side of the street to add to the setting.
| Streetmix Building Variants | 3DStreet Support? | Notes |
|---|---|---|
| grass | Yes | https://www.textures.com/download/grass0052/12094 |
| fence | Yes | Fence Model: Paid Royalty Free License CGTrader.com T&Cs Paragraph 21 for construction fence Low-poly 3D model |
| parking-lot | Yes | https://www.textures.com/download/roads0111/53096 |
| waterfront | Yes | Credit to @Lady_Ada_King for a-ocean-plane; @threejs for water normal jpeg; cgskies for sky image (paid license). Seawall Models: License Sketchfab "Standard" from Polygon City Pack |
| residential | Yes | Buildings: License Synty Store EULA from Polygon Town Pack. Does not support varying floors as specified by Streetmix JSON. |
| narrow | Yes - partial | |
| wide | Yes - partial |
The 3DStreet codebase is offered under the GNU Affero General Public License v3, as specified in the LICENSE file.
Assets such as 3D models, textures, and audio are offered under the Creative Commons By Attribution Non-Commercial License, unless a more specific license is specified for each asset in the documentation on this page.
Contact kieran@3dstreet.org for commercial licensing.
See


AI赋能电商视觉革命,一站式智能商拍平台
潮际好麦深耕服装行业,是国内AI试衣效果最好的软件。使用先进AIGC能力为电商卖家批量提供优质的、低成本的商拍图。合作品牌有Shein、Lazada、安踏、百丽等65个国内外头部品牌,以及国内10万+淘宝、天猫、京东等主流平台的品牌商家,为卖家节省将近85%的出图成本,提升约3倍出图效率,让品牌能够快速上架。


企业专属的AI法律顾问
iTerms是法大大集团旗下法律子品牌,基于最先进的大语言模型(LLM)、专业的法律知识库和强大的智能体架构,帮助企业扫清合规障碍,筑牢风控防线,成为您企业专属的AI法律顾问。


稳定高效的流量提升解决方案,助力品牌曝光
稳定高效的流量提升解决方案,助力品牌曝光


最新版Sora2模型免费使用,一键生成无水印视频
最新版Sora2模型免费使用,一键生成无水印视频


实时语音翻译/同声传译工具
Transly是一个多场景的AI大语言模型驱动的同声传译、专业翻译助手,它拥有超精准的音频识别翻译能力,几乎零延迟的使用体验和支持多国语言可以让你带它走遍全球,无论你是留学生、商务人士、韩剧美剧爱好者,还是出国游玩、多国会议、跨国追星等等,都可以满足你所有需要同传的场景需求,线上线下通用,扫除语言障碍,让全世界的语言交流不再有国界。


选题、配图、成文,一站式创作,让内容运营更高效
讯飞绘文,一个AI集成平台,支持写作、选题、配图、排版和发布。高效生成适用于各类媒体的定制内容,加速品牌传播,提升内容营销效果。


AI辅助编程,代码自动修复
Trae是一种自适应的集成开发环境(IDE),通过自动化和多元协作改变开发流程。利用Trae,团队能够更快速、精确地编写和部署代码,从而提高编程效率和项目交付速度。Trae具备上下文感知和代码自动完成功能,是提升开发效率的理想工具。


最强AI数据分析助手
小浣熊家族Raccoon,您的AI智能助手,致力于通过先进的人工智能技术,为用户提供高效、便捷的智能服务。无论是日常咨询还是专业问题解答,小浣熊都能以快速、准确的响应满足您的需求,让您的生活更加智能便捷。


像人一样思考的AI智能体
imini 是一款超级AI智能体,能根据人类指令,自主思考、自主完成、并且交付结果的AI智能体。


AI数字人视频创作平台
Keevx 一款开箱即用的AI数字人视频创作平台,广泛适用于电商广告、企业培训与社媒宣传,让全球企业与个人创作者无需拍摄剪辑,就能快速生成多语言、高质量的专业视频。
最新AI工具、AI资讯
独家AI资源、AI项目落地

微信扫一扫关注公众号